Showing 16 open source projects for "java chess game source code"

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  • 1
    Sunfish

    Sunfish

    Sunfish: a Python Chess Engine in 111 lines of code

    sunfish is a minimalist yet surprisingly strong chess engine written in Python, designed to demonstrate how powerful algorithms can be implemented in a highly compact codebase. Despite being only around a hundred lines of core logic, the engine achieves competitive performance, reaching ratings above 2000 on online platforms. It implements classic chess engine techniques such as alpha-beta pruning and efficient board representation while maintaining readability and simplicity. The project is...
    Downloads: 20 This Week
    Last Update:
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  • 2
    chessPDFBrowser

    chessPDFBrowser

    Chess application whichs allows working with chess PDF books and PGNs.

    Chess application which allows working with PDFs and PGNs. You can work with the chess games of the PDF and edit their tree of variants. Graphical environment. Standard PGN TAGs. PGN comments. Ocr like (Fen string detection from chess board position images). Connection to Uci chess engines (like stockfish). Position analysis, full game analysis. You can now play games against uci engines. pdf2pgn command line command included. Detailed documentation. Multilanguage...
    Downloads: 43 This Week
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  • 3
    Project Malmo

    Project Malmo

    A platform for Artificial Intelligence experimentation on Minecraft

    How can we develop artificial intelligence that learns to make sense of complex environments? That learns from others, including humans, how to interact with the world? That learns transferable skills throughout its existence, and applies them to solve new, challenging problems? Project Malmo sets out to address these core research challenges, addressing them by integrating (deep) reinforcement learning, cognitive science, and many ideas from artificial intelligence. The Malmo platform...
    Downloads: 0 This Week
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  • 4
    The Teachingbox uses advanced machine learning techniques to relieve developers from the programming of hand-crafted sophisticated behaviors of autonomous agents (such as robots, game players etc...) In the current status we have implemented a well founded reinforcement learning core in Java with many popular usecases, environments, policies and learners. Obtaining the teachingbox: FOR USERS: If you want to download the latest releases, please visit: http://search.maven.org/#search|ga|1|teachingbox FOR DEVELOPERS: 1) If you use Apache Maven, just add the following dependency to your pom.xml: <dependency> <groupId>org.sf.teachingbox</groupId> <artifactId>teachingbox-core</artifactId> <version>1.2.3</version> </dependency> 2) If you want to check out the most recent source-code: git clone https://git.code.sf.net/p/teachingbox/core teachingbox-core Documentation: https://sourceforge.net/p/teachingbox/documentation/HEAD/tree/trunk/manual/
    Downloads: 0 This Week
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  • 5

    smartblob

    tiny code, html webcam game or plug brain in each blob, java server

    ...The gameplay is better experienced in 0.2 which is controlled with the mouse so you dont have enough freedom of movement compared to webcam. This small file contains its own source code including occamserver, a tiny general java server I built which I'll adjust to allow http streaming connections to stay open for faster ajax than a new web call each time. The reshaping and bouncing physics is by springs.
    Downloads: 0 This Week
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  • 6
    Traditional Malaysian board game. Similar to Mancala. Implement NeuralNetwork (NN) agent, Min-Max, and Random move. System is based on Adam Cofer's Mancala system (2003). Also using Neuroph 2.5b by Zoran Servarac for NN. All code under GPLv3.
    Downloads: 0 This Week
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  • 7
    Framework for creation of board games. Chess is built-in, Monopoly comes next. It addresses: 1) Players 2) Game authors 3) AI developers 4) Model-based developers. Developed by software professionals using EMF. New games are configured in few hours.
    Downloads: 0 This Week
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  • 8
    Frittle
    Frittle is an open source amateur Java Chess Engine that supports the XBoard/WinBoard Chess Engine Communication Protocol (version 2).
    Downloads: 0 This Week
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  • 9
    B.O.T.S (Bots Tactical Simulation) is a programming game, where players "code" the behaviour of their bot and watch them fight with others bots in a arena. It comes with a full environnement in Java/Swing, for coding, debugging, playing matchs, etc ...
    Downloads: 0 This Week
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  • 10
    This package contains code for the game of EasyGo, a modified version of the original game of go. This package provides a simple API so that the users can code and test their own players. Thus one can not only play, but also program their own players.
    Downloads: 0 This Week
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  • 11
    BBalc is an open framework for the BloodBowl game. This library provides chess-computer like functions such as analysing the game and generating/proposing actions. The modular design allows users to extend existing analyse modules to fit their needs.
    Downloads: 0 This Week
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  • 12
    Network gaming environment for AI warriors. Offers an application server, a soccer game application, an observer module visualizing a match and a template code for the warriors development.
    Downloads: 0 This Week
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  • 13
    Pangaea will be a robust and feature filled game engine built using Allegro (http://alleg.sourceforge.net) It will be similar to Final Fantasy 1-3, etc., complete with map editor/world builder.
    Downloads: 0 This Week
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  • 14
    Faile is a free chess program which plays a fairly strong game of chess (Expert strength or better). One of the main goals of Faile is to provide a full featured chess program with source code which is tidy, well documented, and easy to understand.
    Downloads: 6 This Week
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  • 15
    Ataraxia will provide a generic internet gaming framework in java. Board, table, card games will be easy to be developed! bridge, hearts, spades, rummy, go, connect-4, chess, checkers, monopoly, risk, mahjong and more will come! JXTA P2P will be tested.
    Downloads: 0 This Week
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  • 16
    It's a Cat and Dog game,we develop the Inner AI strategy for the Dog and we also code the strategy of the cat in order to simulate the user. Furthermore we use Artificial Neural Network to build the experiment
    Downloads: 0 This Week
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