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Example of using Neural networks to implement chase between mouses and cats. Mouses search for cheese on map, while cats are chasing mouses. Goal of the project is to see will both sides learn some new behavior over time using genetic algorithms.
openEAR is the Munich Open-Source Emotion and Affect Recognition Toolkit developed at the Technische Universität München (TUM). It provides efficient (audio) feature extraction algorithms implemented in C++, classfiers, and pre-trained models on well-known emotion databases. It is now maintained and supported by audEERING. Updates will follow soon.
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Python Machine learning library with multi-core support. Wraps existing ML libraries in order to be able to run and analyse experiments with one front-end API. Currently supports MLP, GA, GP, ESN and RBF algorithms.
Platform supporting machine learning on different objects by different modification of the JSM method (for now). Predicates for the JSM method are written in CLIPS.Objects and modification of the JSM method have to written on one of .NET languages.
Extensible framework that enables productive design, analysis, and execution of arbitrary-sized neural-networks or system on a distributed, scalable, high-throughput runtime platform. Enables synapse-oriented-programming.
This is a third year computer science project.
A software system for simulating and animating Reinforcement Learning (RL) algorithms mainly for modular robots.
This is an Robot Learning Environment consisting a full robot operating system and a simulator which run the system. It is geared for use to learning robotics concepts in cases where real hardware is not available.
The project goal is to develop several IP cores that would implement artificial neural networks using FPGA resources. These cores will be designed in such a way to allow easy integration in the Xilinx EDK framework.
This chess program changes its strength to give the best match against you. Eventually it learns to beat you specifically through learning alogirthms. Features included transposition tables and a elementary 3-piece endgame tablebase.
A system for playing chess with a computer player using a real chess board. An experiment in learning the techniques of Computer Vision and having fun in the process.
Blunder is an automated tool for analyzing chained exceptions in Java. It's usefull for classify, generate a customized error message and a list for possible solutions.
{IBA}Miner is an expert system, being developed at the AI-Lab at IBA. The purpose of this software is to provide businesses an easy to use system in which the analysts can easily create and test models and the end-users get predictions for new instances.
A project aims to develop a system which trains LDA model in distributed enviorenment. I studied Hadoop based solution and found that Hadoop is not fit for distributed LDA training case. In this project I implement a platform based on socket.