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Simbrain is a java-based neural network. It is no longer being hosted here. Most information and downloads are at the homepage, www.simbrain.net. The development page is http://code.google.com/p/simbrain/
Java based system for creating Bio-Musical Worlds. Investigating the use of AI (flocking,A-Life, Genetic Algorithms, Neural Networks) and other bio-modelling techniques for the creation and evolution of musical landscapes.
HiTacWar
Hierachical Tactical Warfare
Game Engine which depends on freecnc.
Main Points are KI Based Commando Structures, Electronic Warfare, Research and Shadow Structs and Shadow Armies.
The TreeQ package is a set of C-language applications that implement a
automatic machine learning algorithm based on a tree-structured classifier. This approach is particularly effective for high-dimensional continuous data such as audio and video.
WormLights
A game based on the careers of light cycles of Tron.
The game will have a potent IA engine based on three levels of difficulty: easy, medium and hard.
A flexible Japanese to English language translation engine that allows multiple results be displayed according to all possible grammar ratings, i.e. a list of results will be displayed instead of only one. Please browse the CVS tree for actual project.
RuleWorks is a rules-based application development tool providing the convenience of cross-platform development combined with one of the most powerful high level rules-based languages and fastest inference engine.
This projects aim is to create an easy to use system for computer perception and computer vision tasks.
It consists of three parts; a computer perception library (libCP), a processor based framework, and a graphical userinterface.
The Web Chat Bot project is intended to create a common code base for web-based chat bots. Currently there's support for the chat.ru chat service, though support for other chat servers can be easily added by rewriting a quite simple communication module.
An ASCII MMORPG / World Simulation / Genetic Programming Project
This project was previously oriented towards creating an AI based Operating System.
However new visitors should refer to www.theasciiproject.com for information about what this project has developed into.
Solving the travelling salesman problem with genetic (evolutionary) algorithms. The distance calculations are based on geographical coordinates. The progress of the algorithm is visualized with a geo-map and some statistics.
WebToaster: The archetypal really stupid application for an embedded microprocessor controller. This implementation uses an ATMEL AVR microcontroller, Linux PDA, and a hosted web site
Anarchonomy is a Java application simulating AI agent based production, consumption, trade and force with a minimum of economic assumptions, letting users create and change their own rule and scenario sets.
KEA - agent micro-platform and Procedural Reasoning System. Java-based implementation of an agent platform with a flexible PRS-like system. The main attributes of the architecture are: agents, goals and roles. KEA platform is goal-driven.
OntoCardio is an initiative to build ontologies for the legacy Cardio Database (Resource of bioinformation on cardiovascular diseases). SMI's Protege and its OWL plug-in has been adopted as the ontology construction and programming framework.
Project to create a bot for Quake 2 using the FEAR AI Framework in C++. This is research based, and is meant to explore the use of fuzzy subsumption architectures for navigation in three dimensions.
The OpenBorges project intends to provide an humble place to experiment, and debate, about what can be an open, distributed, adaptive and collaborative, semantic virtual library. Inspirations are: As we May Think, Library of Babel, and Weaving the web
Sprawler is the first Open Source internet search engine software and service - built by the community, for the community. It will address the various reasons most search engines today still are far from being where they need to be.
The aim of the project ist to build a soccer team for the RoboCup Simulation Leage ontop the JIAC Java-based Intelligent Agent Componentware. The key technology are
intelligent software agents.
Project FuzzyGKS is a Java-based fuzzy logic control system. It provides an extensible, multithreaded framework for fuzzy controllers. FuzzyGKS can be extended from Type I fuzzy reasoning to Type II fuzzy reasoning.