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Csolve is a constraint solver compiler. It compiles a set
of constraints into an arc-consistency algorithm.
Generated output is in the C language and can be linked
with existing code. Csolve
also contains libraries for standard instantiation method
Quake II Weapons Facotry (THE Team fortress for Quake II) meets Quake III Arena WFA. The engine is founded on Q2 GPL code, and uses the WFA media. Visit the main website for more details.
JEOPS is a Java based forward chaining RULE ENGINE.
This Rule Engine is used to power up the business process by rules in Java Application Servers, client applications, and Servlets.
Eight codes problem is one of famous problems of artificial intelligence(AI). In this project I resolve the problem by several tipical algorithms of AI,such as broad-first,depth-first,and several A* algorithms of different heuristic functions.
Auth0 Token Vault handles secure token storage, exchange, and refresh for external providers so you don't have to build it yourself.
Rolling your own OAuth token storage can be a security liability. Token Vault securely stores access and refresh tokens from federated providers and handles exchange and renewal automatically. Connected accounts, refresh exchange, and privileged worker flows included.
Fasttype is a userspace program that delivers a hashed list of words hashed into SMS like code. But with one major difference this program works via your Numpad.
Emily is a friendly name for the Machine Learning Environment (MLE). This project is at an early stage of development, and no alpha code is yet available.
Jaybird is java-language based, source & xml & codebyte class inter-converting tool.
You can write your Envolvable Code with it;
You can make your computer write program itself;
You can run program without compiling time;
You can manage source as data
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Pangaea will be a robust and feature filled game engine built using Allegro (http://alleg.sourceforge.net) It will be similar to Final Fantasy 1-3, etc., complete with map editor/world builder.
myBeasties is a highly flexible evolutionary programming module. It is designed to be extendable and customisable for maximum use by the discerning Perl hacker.
Phenotypes can be anything: simple binary strings, or whole classes of objects and methods.
IGLU is a Java class library designed to facilitate sharing of code among Artificial Intelligence/Information Retrieval researchers to illustrate how various problems can be solved in Java. It is developed and maintained by the IGLU Research Group.
There are lots of bots out for Half-Life. Many closed source or Windows only. All of them are based on Botmans Code ( http://www.planethalflife.com/botman ). The goal of this project is to make a self-learning, waypointless, opensource, Linux+Win. Bot
Gnubert will be a system to use the power of many computers across the internet to solve problems using evolutionary techniques. Any user may define a problem and the system will attempt to solve it.
Tourk is a framework for developing programming games, where two (or more) people write game playing code (like Deep Blue) and a controller puts the two against each other.
The aim of the project is to provide a code base to support simulation of physical agents in virtual environments so to experiment with different combinations of NN and evolutive programming paradigms.
Virtual machine/emulator; "holding pen" for self-replicating programs written in custom RISC assembly-like language, evolving via random point mutations and periodic fitness-based cullings. Inspired (like Avida) by Thomas Ray's alife simulator, Tierra
Faile is a free chess program which plays a fairly strong game of chess (Expert strength or better). One of the main goals of Faile is to provide a full featured chess program with sourcecode which is tidy, well documented, and easy to understand.
Medical decision making algorithm tool. Visual design tool generates Tcl/Tk code. Non-programmers can design interactive algorithms. Generates notes for inclusion in medical record. Runs freestanding or in Tcl Plugin.
This is an open source state machine template for C++. Initially FSM support will be given. The purpose is to facilitate developers to create state machine based C++ applications easily.