Showing 253 open source projects for "java code game"

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  • 1
    Audivolv

    Audivolv

    Artificial intelligence evolves musical instruments played with mouse

    Artificial Intelligence (AI) evolves musical instruments you play with the mouse from small blocks of Java code that operate on numbers, each block designed to keep all numbers in range -1 to 1 if they started in that range, and combinations of these evolved codes running 44100 times per second for high quality 44.1 khz audio. You can also write the Java code into its window. Uses Javassist internal compiler on the new Java code assembled by renaming variables to overlap eachother and reordering, copying, and removing blocks of code. ...
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  • 2
    Swarm Wars

    Swarm Wars

    Safety in numbers.

    REPOSITORY MOVED TO GITHUB: https://github.com/happyjack27/SwarmWars video sample: http://youtu.be/s5mLNbdBQGY A game where you evolve & compete AI swarms. The organisms use swarm intelligence & ant colony optimization. The organisms can communicate through 3-color signaling as well as by laying beacons. They can attack and repair other organisms. They can select mates, and they can gather and distribute food and material. This behavior is controlled by a genetically evolved...
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  • 3
    DBpedia Spotlight
    DBpedia Spotlight is a tool for annotating mentions of DBpedia resources in natural language text. The source code is now hosted on GitHub: https://github.com/dbpedia-spotlight
    Downloads: 0 This Week
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  • 4
    NaruGo is game AI project. Current targets are GO board game and Texas Holdem poker. It investigates Genetic programming to build game AI logic. Also EA/GP simulations for TSP, Graph layout and Prisoners Dilemma problem.
    Downloads: 2 This Week
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  • 5
    Open Metaheuristic (oMetah) is a library aimed at the conception and the rigourous testing of metaheuristics (i.e. genetic algorithms, simulated annealing, ...). The code design is separated in components : algorithms, problems and a test report generator
    Downloads: 0 This Week
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  • 6
    DGiovanni
    A multi-agent architecture for building interactive dramas. It uses the Jason's BDI engine, being the Jason's agent-oriented programming language utilized for performing the drama management and for authoring behaviors for the characters.
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  • 7
    This is a Java-based project for complex event extraction from text and co-reference resolution. Currently the code can read BioNLP shared task format (http://2011.bionlp-st.org/) and i2b2 Natural Language Processing for Clinical Data shared task format (https://www.i2b2.org/NLP/DataSets/Main.php). Event extraction includes finding events and the parameters for an event in a text.
    Downloads: 0 This Week
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  • 8
    Real time strategy zombie siege and survival game written in Java. You and your friends team together and try to survive while the AI controlled zombies pound on your barricades. Only time will tell if you will hear the rescue helicopter.
    Downloads: 0 This Week
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  • 9
    GeneThello (read jə-ˈne-ˈthe-lō), is an acronym for genetic othello, an othello (reversi) playing program which based on Genetic Algorithm (GA). In principle GeneThello consist of an othello program and a genetic algorithm system.
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  • 10
    Compiler optimization for code that AI generates, reuses similar substrings of code to exponentially reduce the Big-O of compile. At runtime, CodeTree objects breed, rename vars, mutate code and run it instantly. For any realtime compilable language.
    Downloads: 0 This Week
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  • 11
    The Swarm Framework was created by the Santa Fe Institute for multi-agent based simulations. The original source code was written in Objective C. This project aims to create a replacement for Swarm bindings for Java which needs native code to work.
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  • 12
    Java JNI API for morphological analysis of Russian. Note: C++ JNI code and the core code is at the project http://sourceforge.net/projects/seman/ .
    Downloads: 0 This Week
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  • 13
    Palamedes is a plugin that enables users to use Eclipse for Game Description Language (GDL) development, making Eclipse a first class GDL IDE. It comes with many goodies such as syntax highlighting, knowledge base analysis, debug and many other.
    Downloads: 0 This Week
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  • 14
    RoboBeans is an interface to the "Robocup 2D Soccer Simulation Server" that allows developers to write Robocup teams\agents concentrating on behaviour and AI without having to worry about syntax of communication or network issues.
    Downloads: 0 This Week
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  • 15
    A Client/Server Othello game environment in Java language
    Downloads: 0 This Week
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  • 16
    Rehabilitation serious game to treat post stroke patients.
    Downloads: 0 This Week
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  • 17
    Self-modifying Jar file Programming-Lang for Artificial-Intelligence & Audio & Natural-Lang monkeys with code like a simian. Windows mutate self Code: if(ask("MP3?")sound(mp3("C:\\music\\a.mp3"*(3.4 count)))) plays a.mp3 3.4x speed if click yes
    Downloads: 0 This Week
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  • 18
    cOncienS
    This project is an integration of the ALIVE framework, based on Organisational theory, into commercial games, providing game AI developers with tools to model gaming scenarios using social structures.
    Downloads: 0 This Week
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  • 19
    Game Toolbox is a C# assembly designed to facilitate the creation of games and game prototypes. It contains no graphics code, does not depend on XNA, and is Mono-compatible. It provides implementations of A*, GOAP, a genetic algorithm, and more.
    Downloads: 3 This Week
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  • 20
    JavaRisk v2 is a strategic game roughly based on the board game Risk. The game features network support for multiplayer games, hot-seat sessions for playing with friends on one PC & a challenging Ai. We also provide an implementation of the original Risk
    Downloads: 0 This Week
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  • 21
    Master's Thesis subject: "Knowledge repositories for effective and secure services executing in agent environment." Goal: Developing optimal method for storing knowledge in distributed agent applications. Java code + LaTeX documents.
    Downloads: 0 This Week
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  • 22
    GAME stays for Generic Architecture based on Multiple Experts. Its main purpose is to make easy prototyping, test and release of prediction systems. Released by IASC group, university of Cagliari
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  • 23
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  • 24
    This project is contains implementations of algorithms to integrate the output of different NLP tools (part of speech taggers, morphologies, parsers, etc.) in order to obtain more accurate, more robust and more fine-grained linguistic analyses. Note that the code is outdated, but left here for documentation purposes. Its functionality may be reimplemented within the NLP2RDF project (http://code.google.com/p/nlp2rdf).
    Downloads: 0 This Week
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  • 25
    Frittle
    Frittle is an open source amateur Java Chess Engine that supports the XBoard/WinBoard Chess Engine Communication Protocol (version 2).
    Downloads: 0 This Week
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