The OntoMap Architecture is about using Natural Language to execute users requests, implemented as software components. Natural language requests are converted to an interlingua. This allows the use of different human languages to describe the requests.
Neural network trainer written in Java with the ability to easily add new training algorithms and training patterns. Includes a parallel training graphical interface where you can view each trainer working in real-time in parallel.
Molle is a cross-platform prover for modal logic, which exploits the modal semantic tableaux method. It features a very usable graphical interface, with interactive representation of generated models. Molle is maintained by Politecnico di Milano.
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An open simulation of the casino game "let it ride" written in Java. Runs AI agents that play the came and statistically tracks their success. Also has a command-line interface for playing the game.
URBI: Universal Robotic Body Interface. URBI is a scripted command language used to control robots (AIBO, pioneer,...). It is a robot-independant API based on a client/server architecture. Liburbi C++/Java/Matlab are available here. Forum available at ht
This project will provide an interface for using Lightweight Communications Calculus (LCC) to control agents in the Unreal Tournament enviroment. It consists of a prolog-style interperter, LCC parser/IDE,a GUI / LCC editor and interfaces to the Gamebots
Kally is a software agent embedded in OpenOffice. We have created a simple interface to allow agents powered by GLORIA (gloria.sourceforge.net) to act as help assistants for users of OpenOffice, the office suite.
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JPA is platform independent, hybrid agent framework that enables users to use natural language to access applications such as email, file system, web services, database, and internet; all through a single user interface.
Sakura is a Knowledge Navigator and User Interface for UNIX, which implements HyperMedia and its own windowing and packing system, both in the main program and in an extensive API for Tcl and other languages.
D-Cog (Declarative-Cognition) is a Java based framework for training software components (reusable, object-oriented, interface-driven components). Instead of programmed, software components are trained by example to get the expected results.
Lightweight backpropagation neural network in C++. The project provides a class implementing a feedforward neural network, and a class for easily train it. It is highly customizable to manage your problem and comes with a simple graphical interface.
This library provides a network abstraction layer for heterogenous large scale modular systems. It supports clearly specified interface definitions for communication between modules, while maximizing module indendence and adaptability.
JPop is a plugin that integrates the poplog (http://sourceforge.net/projects/openpoplog) environment as a plugin for the jedit (http://sourceforge.net/projects/jedit) programmers editor. The plugin is written in a mixture of Java, pop11, and beanshel
The Jorne project develops software and open standards for linking Lojban text with WWW and Semantic Web metadata (e.g. RDF/N3, RSS, XML). Lojban is an artificial spoken and written language based on predicate logic.
JMorpheus is a highly configurable Othello application. Due to its modular design and well-defined interface, writing a new user interface or a computer opponent with artificial intelligence is an easy task for an intermediate Java programmer. This makes
As of Soar 8.6.0, SGIO is no longer supported. It has been replaced by the SML interface (which is cross-platform and supports Java, Tcl, and possibly other languages by the time you read this). See http://sitemaker.umich.edu/soar for more information.
JIMHR or "Java Interactive Mathematical Handwriting Recognizer" as
the name suggests is the online handwriting recogition system that
specializes in mathematical domain. It processes a user's handwriting
through mouse or stylus pen and outputs the c
GAPI (pronunced gappy) is the Genetic Algorithms Programming Interface - a set of Java classes that allow users to easily integrate Genetic Algorithms into their Java programs. See "GAPI specs" in the Feature Requests forum for more info.
A group of systems for building network-oriented intelligent agents, consisting an agent communications infrastructure, April - an agent construction programming language, Go! - a logic programming language and DialoX - an XML-based user interface engine
jrgp is a strong-typed Genetic Programming system, which features a graphical interface (gool) to setup and run GP-problems and a tool (fs-d) that greatly simplifies the definition of a GP-problem.
An interface to an artificially intelligent agent for playing Magic: The Gathering by Wizards of the Coast. And one or more agents for static or adaptive playing of the game against other artificial or human players.
Provides a voice interface for applications via a plug in system. Allows the inclusion of voice recognition in an application with a minimum of effort.
A graphical, interactive, multimedia-rich text reader integrated with computer text-to-speech whose level of focus, complexity, and detail is adjustable according to the user's needs. Suitable for users with learning disabilities: i.e. dyslexia.