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JSoccerLab provides an advanced Integrated Development Environment (IDE) for RoboCup 3D Soccer Simulation developers. It helps developers to debug, and visualize what agents think. Also it is able to connect to 3D-Soccer Server as a monitor.
Microwars is an application for visualization and judging of fighting programs. They have 2 types of units, tanks and guns. The goal is to destroy enemy program. This application was used on ITPW. For more details go to http://www.mimuw.edu.pl/~rrusin.
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mlearn is a gradient based learning toolbox for matlab. While it is fairly simple to build a neural network, it is designed for ease of implementing new kind of gradient based architecture.
The Rule Based Service Level Agreement (RBSLA) project focuses on knowledge representation concepts for service level management of IT services. At the core are rule-based languages to describe contracts and service level agreements in a formal way.
Given a webpage, Summarizer tries to summarize the content such that all useful information is extracted in a small paragraph. This is something like what Google News uses to capture news summaries from sites. But this is not restricted to news sites.
An implementation of the Compositional Pattern Producing Networks (CPPNs) and Neuro-Evolution of Augmenting Topologies (NEAT) proposed by Kenneth O. Stanley, based on the Genetic Art tool from Mattias Fagerlund.
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JIMO(Java-based Instant Messenger One), supports multiple protocols via services, including AIM, MSN, Yahoo, IRC. It is flexible through its plugin architecture, with an intelligent agent, Chatbot.
This project intends to create an indexing search engine, for knowledge management. The primary object is to apply an information retrieval core. And implement a knowledge data discovery theory such as data mining algorithm, text mining.
VoxForge collects user-submitted speech audio files for the creation of Acoustic Models for Free and Open Source Speech Recognition Engines such as HTK, Julius, ISIP and Sphinx.
This project will provide an interface for using Lightweight Communications Calculus (LCC) to control agents in the Unreal Tournament enviroment. It consists of a prolog-style interperter, LCC parser/IDE,a GUI / LCC editor and interfaces to the Gamebots
Molle is a cross-platform prover for modal logic, which exploits the modal semantic tableaux method. It features a very usable graphical interface, with interactive representation of generated models. Molle is maintained by Politecnico di Milano.
An open simulation of the casino game "let it ride" written in Java. Runs AI agents that play the came and statistically tracks their success. Also has a command-line interface for playing the game.
Constrainer is a Constraint Satisfaction Environment written in Java. It is currently being actively developed and supported as part of another project OpenL Tablets here on Sourceforge: http://sourceforge.net/projects/openl-tablets/?source=navbar
Performs summarization, categorization, key phrase generation,full text indexing and search,part of speech tagging,identification of place and human names in various document format. Latest code is available at http://www.twit88.com/
The JMX Extension package provides the capability to manage selective Protégé OWL API remotely using the JMX library. This package allows distributed software components to retrieve, contribute, and reason about information in single OWL ontology.
The K.U.Leuven JCHR System is an integration of Constraint Handling Rules (CHR) and Java designed with three aims in mind: user-friendliness, flexibility and efficiency.
http://www.cs.kuleuven.be/~petervw/JCHR/
Java Kohonen Neural Network Library
Kohonen neural network library is a set of classes and functions for design, train and use Kohonen network (self organizing map).
The MRCPv2 protocol is designed to allow client devices to control media processing resources, such as speech recognition engines. MRCP4J provides a Java API that encapsulates the MRCPv2 protocol and can be used to implement MRCP clients and/or servers.
JRete is a rule engine written in Java. Advantages over other expert system shell and artificial intelligence(AI) API - code rules in java language, data may compute accross network with multiple JRete, auto data persistence to database, event-fire direc