Showing 131 open source projects for "java memory game"

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  • 1
    The Teachingbox uses advanced machine learning techniques to relieve developers from the programming of hand-crafted sophisticated behaviors of autonomous agents (such as robots, game players etc...) In the current status we have implemented a well founded reinforcement learning core in Java with many popular usecases, environments, policies and learners. Obtaining the teachingbox: FOR USERS: If you want to download the latest releases, please visit: http://search.maven.org/#search|ga|1|teachingbox FOR DEVELOPERS: 1) If you use Apache Maven, just add the following dependency to your pom.xml: <dependency> <groupId>org.sf.teachingbox</groupId> <artifactId>teachingbox-core</artifactId> <version>1.2.3</version> </dependency> 2) If you want to check out the most recent source-code: git clone https://git.code.sf.net/p/teachingbox/core teachingbox-core Documentation: https://sourceforge.net/p/teachingbox/documentation/HEAD/tree/trunk/manual/
    Downloads: 0 This Week
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  • 2

    popt4jlib

    Parallel Optimization Library for Java

    ...A fast parallel implementation of the network simplex method, and some full-fledged parallel/distributed MIP solvers will be added in the next version. In general, emphasis is given in improving the efficiency of the algorithms in shared-memory models via java threads, since multi-core machines are so wide-spread today.
    Downloads: 0 This Week
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  • 3
    NNVM

    NNVM

    Open deep learning compiler stack for cpu, gpu

    The vision of the Apache NNVM Project is to host a diverse community of experts and practitioners in machine learning, compilers, and systems architecture to build an accessible, extensible, and automated open-source framework that optimizes current and emerging machine learning models for any hardware platform. Compilation of deep learning models into minimum deployable modules. Infrastructure to automatically generates and optimize models on more backend with better performance....
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  • 4
    Panzer Combat II

    Panzer Combat II

    Computer-assisted miniature tank game.

    Panzer Combat II is a multi-player voice and webcam enabled computer-assisted distributed miniature wargame of World War II tank combat. Firing is done by placing a webcam behind the aiming unit. Distance to target is computed using computer vision. Action inside the tanks is performed on the computer screen while battlefield strategy is played on the miniature terrain. Both camps can use a different laptop or tablet, the game will interconnect. You can try it online :...
    Downloads: 2 This Week
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  • 5
    GGPServer is a web server based on Apache Tomcat that allows to play and watch matches between registered general game glaying (http://en.wikipedia.org/wiki/General_Game_Playing) programs.
    Downloads: 0 This Week
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  • 6
    H2O-3

    H2O-3

    H2O is an Open Source, Distributed, Fast & Scalable Machine Learning

    H2O-3 is an open-source machine learning platform designed to build scalable and distributed machine learning models across large datasets. The system operates as an in-memory computing platform that allows data scientists to train models quickly using distributed resources. It supports many machine learning algorithms including generalized linear models, gradient boosting machines, deep learning networks, and ensemble techniques. The platform provides interfaces for multiple programming languages such as Python, R, Java, and Scala, making it accessible to a wide range of developers and data scientists. ...
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  • 7

    smartblob

    tiny code, html webcam game or plug brain in each blob, java server

    You play a 2d blob that reshapes to grab bend bounce and swing on objects floating in midair (like a platformer game), except acrobaticly your view spins when your blob does. I'm planning a huge multiplayer world, some blobs played by people holding a bendable loop game controller (tape a 1 meter cut of thick extension cord into a loop) in front of webcam and bend it to bend your blob on screen, and other blobs controlled by AI. This is a game for general AI research in a fun way people can do together. ...
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  • 8

    physicsmata

    API for all possible cellular automata that work same at all angles

    Its strange how the "sorted pointers" normalizing makes just about any random function, as long as it connects the inputs to the outputs on some path, vibrate as some nonlinear shape of wave. This could be used as a game interface for evolvable musical instruments or fluid puzzle games. Physicsmata is similar in effect to SmoothLife but simpler and pure Java. The cellular automata API takes a function to run at each point. Its parameters are sums of screen brightness (n color dimensions are optional) at concentric circles around each point, efficiently costing only the perimeter of those circles (instead of the area) because of the tree of squares. ...
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  • 9
    Java OCR
    Java OCR is a suite of pure java libraries for image processing and character recognition. Small memory footprint and lack of external dependencies makes it suitable for android development. Provides modular structure for easier deployment
    Downloads: 2 This Week
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  • 10

    FabulaBot

    Telegram bot that acts as a master for a game of 'Werewolf''

    In this project we create a Telegram bot that, once added in a group of players, acts as a master for a game of 'Werewolf'. Using Telegram's features as custom keyboards and private chats it recreates adequately the spirit of the real game. The project is written in Java.
    Downloads: 0 This Week
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  • 11
    Human AI Net

    Human AI Net

    a Human and Artificial Intelligence Network

    We are going to teach eachother how to build AI and new kinds of game objects in this network using intuitive dragAndDrop. Its going to be a space for experimenting with fun and useful tools in new ways. Version 0.8.0 has some advanced components that will be working soon. The plan is a massively multiplayer space where we design, evolve, and play with game objects and do AI research together which controls those game objects along with directly playing the games. The main data format is,...
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  • 12

    Immutable Sparse Wave Trees (WaveTree)

    Realtime bigdata tool for bit strings up to 2^63 based on AVL forest

    Realtime bigdata tool at the bit level based on immutable AVL forest which can be run in memory or, in future versions, as a merkle forest like a blockchain. Main object is a sparse bit string (Bits) that efficiently scales up to 2^63 bits normally compressed as forest has duplicated substrings. Bits objects support reading bit, byte, short, int, or long (Java primitives) at any bit index in 64 bit range. Example: instead of building a class to hold a header and then data, represent all of that as Bits, subranges of them, and ints for sizes of its parts. ...
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  • 13
    RuleRule

    RuleRule

    A puzzle game of rules acting upon rules. Create the desired pattern.

    RuleRule is a game which might be of interest to students and researchers of AI, machine learning and related areas. In this game, rules act and modify other rules (including themselves). The goal is to reach a desired condition (e.g. a checkerboard of red and yellow). Versions For a first test of the game mechanics in your browser, download the Javascript version, coded by Jan-Hendrik Vienup (December 2014, GPL) tested with Firefox, MSIE, Chrome, and Safari : RuleRule3.zip First created with NeXT Interface Builder and Objective-C files (1995, Mach OS): rulerule.gz (Creative Commons Attribution License). ...
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  • 14
    Traditional Malaysian board game. Similar to Mancala. Implement NeuralNetwork (NN) agent, Min-Max, and Random move. System is based on Adam Cofer's Mancala system (2003). Also using Neuroph 2.5b by Zoran Servarac for NN. All code under GPLv3.
    Downloads: 0 This Week
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  • 15
    Java version of the game "Color Expansion". The main purpose is to develop a strong AI to compete against other AIs and to be fun and challenging for human players to play against.
    Downloads: 0 This Week
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  • 16

    Bermuda Text-to-Speech

    This project includes basic NLP and DSP techniques for Text-to-Speech

    See TTS demo at: http://rslp.racai.ro/index.php?page=tts This is an entirely written in JAVA project which includes a set of tools and methods designed to enable Multilingual Text-to-Speech (TTS) synthesis. We currently support English and Romanian but we will soon train more models and make them available for download. If you want to read more about our other NLP and TTS tools check out http://nlptools.racai.ro.
    Downloads: 0 This Week
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  • 17
    IWOR is a programming game which simulates a world in which robots controlled by programs can live, work, defend their tribe, and even produce clones of themselves!
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  • 18
    Framework for creation of board games. Chess is built-in, Monopoly comes next. It addresses: 1) Players 2) Game authors 3) AI developers 4) Model-based developers. Developed by software professionals using EMF. New games are configured in few hours.
    Downloads: 0 This Week
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  • 19
    Jenes - Genetic Algorithms for Java
    An optimized java library for genetic algorithms. The library is designed to be fast and memory light, but still very easy to use.
    Downloads: 0 This Week
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  • 20

    AI Path

    AI Pathfinding Presentation

    Presentation of pathfinding algorithms Howto: 1. Create Map (manual or use Map -> Rapid Deployment) 2. Select start point 3. Select end point 4. Choose alg 5. Click Path -> Find
    Downloads: 0 This Week
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  • 21
    LARA

    LARA

    Lightweight Architecture for boundedly Rational Agents

    For the purpose of policy simulation in coupled social-ecological systems (e.g. energy supply), a credible modelling of actors – especially citizens – and their decision processes is needed. This requires a framework capable of handling high numbers of heterogeneous agents (several hundreds of thousands). LARA (Lightweight Architecture for boundedly Rational Agents) meets these requirements and fills the gap between frameworks without built-in psychological foundations and full-fledged...
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  • 22
    The Game is a 3-d version of the old 8-bit life game, with physics added.
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  • 23

    Reactor Breeder

    A Genetic Algorithm for Reactors in StarMade

    This software uses a genetic algorithm to "evolve" reactor designs for Schema's space-simulation game, Star-Made (http://star-made.org/). One of the more unique aspects of the game is that ship power management is not as simple as filling a cube with power generation blocks. This mechanism leads to difficulties in getting maximal power generation out of such reactors. This program rectifies this issue by using a self-organizing variant of brute force search. Much of the search space is...
    Downloads: 0 This Week
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  • 24
    The RoboCup MSL Refbox is used for helping the referee to control a robotic soccer game (used by RoboCup Midsize league).
    Downloads: 1 This Week
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  • 25
    Open Pandora's Box

    Open Pandora's Box

    Pandora is an artificial intelligent web based bot

    Pandora is an artificial intelligent web based bot written in Java. Pandora is a component based AI architecture including, database memory, XML, voice, voice rec, chat, IRC, HTTP, Wiktionary, Freebase, consciousness, language, GUI, applet, web, jsp, Android
    Downloads: 2 This Week
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