Showing 508 open source projects for "java swing components"

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  • 1
    Neural networks evolution (genetic algorithm) written in Java. Now neural networks try to playing Go, Tic-Tac-Toe.
    Downloads: 0 This Week
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  • 2
    The Video Processing Evaluation Resource: A toolkit for evaluating computer vision algorithms on video, and a corresponding tool for annotating video streams with spatial metadata.
    Downloads: 1 This Week
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  • 3
    D-Cog (Declarative-Cognition) is a Java based framework for training software components (reusable, object-oriented, interface-driven components). Instead of programmed, software components are trained by example to get the expected results.
    Downloads: 0 This Week
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  • 4
    JLife is a Java framework for testing and playing with A-Life. The the main idea is about evolving “creatures”, that consists of chain of commands, that influence both the creature and it's environment.
    Downloads: 0 This Week
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  • 5
    Sakura is a Knowledge Navigator and User Interface for UNIX, which implements HyperMedia and its own windowing and packing system, both in the main program and in an extensive API for Tcl and other languages.
    Downloads: 0 This Week
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  • 6
    JOthi is the java-based game of "Othello". This project is son of the greater parent SourceForge project "JGames", that realizes the real game environment: JOthi only defines the "Othello" game rules and its specific AI players.
    Downloads: 0 This Week
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  • 7
    Emergent Mercenary is a 3D FPS with strategy overtones, and an excerise in emergent gaming. It should be easy to setup a scenario (e.g. hunt criminal) just by placing characters with certain AI into the game and see them interact.
    Downloads: 0 This Week
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  • 8
    JGames is a sort of "game development framework" that creates a solid general structure for all Board Games, Strategy Games and all these game, 2D and 3D, that can be specified defining its particular Rules.
    Downloads: 0 This Week
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  • 9
    Warwick Maze Courseware
    Downloads: 0 This Week
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  • 10
    MAIF is developed in Java 5 (especially Generics) and aims at building AI algorithms, by concentrating onto the mapping of real-world problems, while abstracting from their inner working. It can be extended with new algorithms and problem representations.
    Downloads: 0 This Week
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  • 11
    A small but extensible Java based "embedded lisp"- derives from the 1960 Mc Carthy Lisp a new consequently functional, dynamically scoped dialect enriched by modern features (pattern matching, parallel processing, implicit lex. closures etc).
    Downloads: 0 This Week
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  • 12
    Hippal is an integrating GUI-framework for a multimodular symbolic A.I.-system IPAL, which combines A.I. Planning, Inductive Program Synthesis, Analogical Reasoning and Learning. Hippal is client-/server-based and uses the Lili Lisp Interpreter as Centr
    Downloads: 0 This Week
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  • 13
    SB-MASE is aimed at students and researchers in AI, for simulation and control of agents and robots. It uses task based decomposition and the subsumption architecture as its core control mechanisms and includes numerous possibilities for adding plug-ins.
    Downloads: 2 This Week
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  • 14
    Diagram (JGraph) driven simulator. Bondgraphs > nonlinear differantial system > plot: implemented for economics and ecology. Network analysis: emergy propagation implemented. Would also fit for electronics, mechanics, cost, GWP, footprint analysis.
    Downloads: 0 This Week
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  • 15
    The Macro Agent Transport Event-based Simulator (MATES) is intended to efficiently investigate the behavior of distributed agent based systems over mobile ad hoc networks (MANETs). MATES provides an expandable environment for agent-based system testing.
    Downloads: 2 This Week
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  • 16
    A game/toy that simulates a world environment with organisms to survive: game of life with more complex rules. Every programmer can make his/her own organisms and compete with others. Hopefully in the future it will support genetics.
    Downloads: 0 This Week
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  • 17
    B.O.T.S (Bots Tactical Simulation) is a programming game, where players "code" the behaviour of their bot and watch them fight with others bots in a arena. It comes with a full environnement in Java/Swing, for coding, debugging, playing matchs, etc ...
    Downloads: 0 This Week
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  • 18
    Geared toward Artificial Intelligence development for chess. JFChess is written in Java, and is designed to easily integrate new AI's. It is also can play over LAN, Direct Connect, and IRC for competitive play!
    Downloads: 0 This Week
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  • 19
    Formicidae is the official simulator and visualizer for the Ant-Wars competitive programming site, written in Java and SISC. The site is hosted at www.ant-wars.net.
    Downloads: 0 This Week
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  • 20
    This project creates an open-source MTS (Message Transport Service) based based on FIPA (www.fipa.org) document SC00084. The goal is to develop a set of Java classes that allow existing Multi-Agent System developers to use FIPA infrastructure components.
    Downloads: 0 This Week
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  • 21
    InSecT - Invincible Security Technology - an intelligent firewall and intrusion detection system
    Downloads: 0 This Week
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  • 22
    Genetic Algorithm implementation.
    Downloads: 0 This Week
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  • 23
    AlgoG4j - Genetic Algorithms Toolkit for Java. A plugin based didactic toolkit written in french.
    Downloads: 0 This Week
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  • 24
    brCluster is a class library, written in java, that implements generic clustering algorithms carefully designed to allow its aplication in any kind of data. The algorithms implemented are K-means and Hierarchical Clustering (Simple and Complete Link).
    Downloads: 0 This Week
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  • 25
    JCamCalib is a Java front-end for Intel's OCV library, specifically to compute camera's intrinsic parameters (focal lenght, optical center), lens distortion coefficients and homography matrix computation. http://dali.mty.itesm.mx/~hugo/thesis/JCamCalib
    Downloads: 0 This Week
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