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The SLIE agent modelling software allows researchers in MAS (Multi-Agent Systems) to build simulations of MASes with a view to exploring design problems relating to scalability and robustness using techniques from ecology, biology and economics.
IDEAL means Information DEALer. A System wich provides the news and articles which the user wants. Using Tomcat, Struts, Java, MySQL an AgentSystem, Clustering, TF/IDF, Document Parser and it is multi user able.
The Genetic Architecture Framework is intended to explore and experiment with artificial life techniques using a genetic base for the physical and neural networks for the brain, in a game based simulated world.
Morasot SimSoccer Team is a proposed team for RoboSoccer simulator v 1.4. The team consists in 5 simulated players (given as a win32 dll). Several coding techiques are shown for efficient soccer playing using object-oriented programming (SimuroSot league
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ASM is the Santa Fe Institute "Artificial Stock Market" simulation model. This page is mainly aimed to the revision/updating of ASM using the Swarm Toolkit, which is provided by Swarm Development Group (http://www.swarm.org).
An artificial intelligance framework using partitial order planning for C++.
A set of classes that provide means for computer software to
do simple planning to achieve a goal. Here we use predicate logics
to tell the planner our current situation, out
Fully templated C++ library for Steering Behaviors of Autonomous agents (characters). The library comes as package where you can create your own behaviors using the power of templates.
Trilliza is a plug-in for Trillian that establishes Eliza-style A.I. conversations via many chat mediums. Users will be allowed to configure the responses of the A.I. via text file and preferences GUI. This will be developed using MFC and Visual Studio
CINAG is an UCI computer chess engine. This is a module which thinks about the game and try to find the best move for each position. Our goal is to create a quite strong opponent by using state of the art AI technics.
Pangaea will be a robust and feature filled game engine built using Allegro (http://alleg.sourceforge.net) It will be similar to Final Fantasy 1-3, etc., complete with map editor/world builder.
This project focuses on experiments of AI using JAVA, but with just that bit of extra effort that might make those experiments become of use for others as well.
This library defines classes for using genetic algorithms to do optimization in any C++ program using any representation and genetic operators. The distribution includes extensive documentation and many examples.
SimpleSpeech is a research about developing automatic speech recognition (ASR) system that using Hidden Markov Models (HMM) method as the core engine. This research is purposed for students or ASR beginners that being interested in ASR.
Gnubert will be a system to use the power of many computers across the internet to solve problems using evolutionary techniques. Any user may define a problem and the system will attempt to solve it.
TimeSnake is (will be) a real-time, network capable game engine, kept modular to facilitate portability. Emphasis on keeping frame rate high, for a level playing field in competitive gaming. Dragon Fly is the first game using TimeSnake, a 3D fantasy base
Integration of <A href="http://jade.cselt.it">JADE</A> with <A href="http://herzberg.ca.sandia.gov/jess">JESS</A> and <A href="http://protege.stanford.edu">Protege-2000</A> using the <A href="http://www.ida.liu.se/~her/JessTab">JessTab</A>
Leo is a project to provide an architecture for defining XML
specifications of grammars for different natural language parsing
systems and tools for using that architecture to permit sharing of
grammar resources across different systems.
PMDGP is an object oriented framework written in C++ for implementing genetic programming problems. Once a GP problem has been implemented using the framework, a GUI client and Server can be used do distribute the fitness evaluation.
DesktopAgent is a freeware application for Microsoft Agent. It uses the interactive capabilities of Microsoft Agent to display a character (agent) which can interact with you using animations, speech and voice recognition.
Signal Processing and Classification Environment in Python using YAML
pySPACE is a modular software for processing of large data streams that has been specifically designed to enable distributed execution and empirical evaluation of signal processing chains. Various signal processing algorithms (so called nodes) are available within the software, from finite impulse response filters over data-dependent spatial filters (e.g. CSP, xDAWN) to established classifiers (e.g. SVM, LDA). pySPACE incorporates the concept of node and node chains of the MDP framework. Due...
An open source set of embedded software libraries in C, C++ and Assembler for robotics programming, targeting controllers using Motorola 68K/ColdFire & PowerPC micros. The initial target is the 68332-powered Mini RoboMind controller (www.robominds.com)
The Prolog Expert System Shell (PESS) is a software that generates ES using basically two components: Knowledge Base, used by the ES to guide its decisions making, and Inference Machine, cable of collection the rules and generating new facts.