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Picsart Enterprise Background Removal API for Stunning eCommerce Visuals
Instantly remove the background from your images in just one click.
With our Remove Background API tool, you can access the transformative capabilities of automation , which will allow you to turn any photo asset into compelling product imagery. With elevated visuals quality on your digital platforms, you can captivate your audience, and therefore achieve higher engagement and sales.
This project is developing a modular framework for constructing machine intelligences. The modular approach allows for both rapid development of simple AI's and also construction of larger and more general learning based engines.
The aim of this project is to develop an agent for Robocup3d. Evolution algorithms will be used to teach the agent all the required things, from basic movement to more complicated things like formations and team play.
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This project is built on the premise that neurons that are fired together, are wired together. The basic idea is an efficient network with no back-propagation, although there is feedback within layers.
A knowledge base engine for Python built on F-Logic. It uses the FLORA-2 reasoning engine and provides permanent storage through ZODB. Logic programming concepts like logical variables, facts, rules and queries are included.
This project simulates a multi-agent system (swarm) behavior both graphically and not. The purpose of this project is to research the properties suggested in "stability analysis of swarms" V.Gazi & K.M.Passino. Using the vpython library for 3D modeling
The MXControl project aims to create a set of tools to extend and administrate the Chat-channels on the WinMX Peernetwork. Part of this projects are BendMX that adds features to the Chat, and a full featured Chatbot for administrative and other tasks.
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MongoDB 8.0 brings enhanced performance and flexibility to Atlas—with expanded availability across 125+ regions globally. Build modern apps anywhere your users are, with the power of a modern database behind you.
An AI sandbox for learning game programming. It includes an integrated development environment, and functionality for rapid development of virtual characters.
Software tool that emphasizes useful information, communication, and intent. Accomplish any conceivable computer task by transforming fuzzy abstract data-structures in a fractal vector graphics user interface.
This project gives you a simple 2D world for playing with Artificial Intelligent actors. It contains of a world with objects. And a simple game, pyRugby, demonstrating the use of this world. All built in Python, using pygame for visualization.
Sakura is a Knowledge Navigator and User Interface for UNIX, which implements HyperMedia and its own windowing and packing system, both in the main program and in an extensive API for Tcl and other languages.
A neural net module written in python. The aim of the project is to provide a large set of neural network types accessed by an API that is easy to use and powerful.
FEAR is a development kit helping software engineers create advanced artificial intelligence in synthetic characters with simplicity and efficiency. The project includes reusable AI components, portable framework and interfaces to realtime 3D games.
Written in VB 6 for Win98 and up. Our goal is to provide speech recognition and text to speech unlike any software currently in the market. Some features include TTS, Dictation using Microsoft SAPI 5.1 engines. Visit our Home Page for more info.
The Human Body Project allows computers to better understand and interact with people. Using a webcam the system can detect and recognise individuals (face recognition), identify their gaze direction, facial expressions and upper body postures.
Genetic Programming framework written in Python. Takes advantage of python\'s compiler to make things simple. Includes basic genetic operations (rank/roulette selection,crossover,mutation,steady state,elitistm ...)
Rodney is an upper torso humanoid robot with stereo vision, speech recognition and a wide variety of body and head movements. This project is designed to be an open source repository for the software which comprises its control system.
HORUS is a system for knowledge acquisition, hypothesis generation, inference and learning. It is an interactive, internet environment accessible to a diverse community of users (public-access or membership basis) - see also UMKAILASH project for more.
The Pattern Recognition Analysis Project is a Java implementation of a basic multilayered backpropagation neural network, used in a color recognition and character recognition project, made for educational and experimental purposes.
The RoboCup competition is an international event in which teams of
autonomous robots play soccer against one another. This project
provides resources for the RoboCup F180, or small-sized league.
It also provides a mechanism through which teams can c
This project is dead and is hear for historical purposes, see http://sf.net/projects/zedbot. Bob is a humanoid robot whos body was created by Newberg High School in Oregon and software written by Ryan Miglavs and Brandon Philips of Sherwood High School.