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SIMACT is a 3D smart home simulator for activity recognition developped at LIARA during the summer 2009. The goal of SIMACT is to enable scientist to simulate execution sequence of activity inside a smart home to conduct their research.
This project aims to implement in java the following text mining techniques: Text Language Detection, Keywords and keyphrases extraction, Text Classification, Text Clustering, Single or multiple documents Summarization, Plagiarism Detection.
Project aim to provide simple easy APIs for Java developers to use interactive abilities in their Java Applications like speech recognition, handwriting recognition, use of web cam , sound record/play, decision trees , text to speech and many others.
This Project is to make a robotic platform and Soft Brain for a self learning research robot.
For making it modular we are using OSGI with rosjava javacv.
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Web application to make user-friendly requests on large XML database.
Tools to XML-ize large bodies of semi-formal texts (like floras).
Computer-assisted specimen identification.
Uses natural language processing, 2D/3D images analysis and generation.
TextMarker is now developed and hosted at Apache UIMA (http://uima.apache.org/textmarker.html). TextMarker is a UIMA-based tool for information extraction and more. The full featured editor of the rule language and the build process of UIMA descriptors are complemented with components for visualization, explanation, testing and rule learning.
Simple interactive Java browser is basic simple browser show how we can use voice commands to navigate in web sites and use hyperlinks as a voice commands.
Pronounce is an app for Android which uses speech recognition to let you dictate speeches. It then uses a checking algorithm to see how well you did and update your score. You play as several politicians and activists over various eras.
ORE (Ontology Rule Editor) is a platform-independent application to manage
the use of inference rules defined on a model represented by an ontology. ORE offers a easy, well-guided and intiutive GUI to define and test these inference rules.
Enable the user to talk to the calculator to enter the numbers and operations or write them using a drawing panel , it support both English and Arabic languages.It have text to speech of the entered numbers/operations and reading the results.
nu-BDI is an extension of the Jason agent interpreter aimed at processing norms using constraints on the agent's instantiated plans. The core agent reasoning cycle now includes a component for processing norms and enforcing norm constraints.
Java based multi-agent platform built on an organizational model (agent, group, role). MadKit provides general agent facilities (lifecycle management, message passing, distribution, ...), and allows high heterogeneity in agents.
Cougar Squared is a new Javalibrary for machine learning and data mining research, supporting research needs of the community. It is written by researchers for researchers. It extends the WEKA and YALE machine learning frameworks.
An open source java class library for deduction rules. It provides an infrastructure for defining, managing and querying rule bases and facts. Use rete.
X-GAT (XML-based Genetic Algorithm Toolkit) is a Java framework to optimize problems with Genetic Algorithms (GAs). Differently from other frameworks, X-GAT contains ready-to-use GAs implementations and new features can be easily added.
Data types and utility classes for use with evolutionary algorithms.
EZvolve Foundation Classes is a set of data types and utility classes for use with evolutionary algorithms. Currently implemented support for bit string encoding, populations, fitnesses, fitness functions, probabilities, and probability vectors.
This project provides a java implementation of the Captcha project ( see http://www.captcha.net ). A CAPTCHA is a program that can generate and grade tests that: -Most humans can pass. -Current computer programs can't pass.
Awakener aims to provide a Javalibrary for solving practical, real world optimisation problems by means of genetic algorithms (turnkey algorithms for >= 90% of industry problems). Awakener extends Sleepwalker with specific algorithms.
The aim of ALIVE is to develop new approaches to the engineering of flexible, adaptable distributed service-oriented systems based on the adaptation of social coordination and organisation mechanisms.
A javalibrary for the processing and analysis of natural language texts and other sequential data. The focus is on unsupervised modeling with simple, statistical methods as well as implementations of more complex algorithms.
This project is an integration of the ALIVE framework, based on Organisational theory, into commercial games, providing game AI developers with tools to model gaming scenarios using social structures.