Showing 6 open source projects for "can="

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  • 1
    Aardvark

    Aardvark

    A platform for AR in VR

    ...Gadgets are constructed using a bunch of custom React components (from the @aardvarkxr/aardvark-react package) and run in the Aardvark application. Gadgets use these components to show interactive models, 2D UI, or other stuff that will draw on top of any VR applications you run. You can attach these gadgets to your hands and bring them with you in your favorite VR apps. If you just want to make gadgets, your best bet is to use a released build. Just download and run the latest released installer, then run aardvarkxr.exe from the install directory. Once you've installed you can also enable Aardvark to start automatically in the Startup/Shutdown settings in SteamVR. ...
    Downloads: 0 This Week
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  • 2
    ApertusVR

    ApertusVR

    Virtual Reality software library

    The main feature of ApertusVR is the so called "Distributed Plugin-in Mechanism" which means that not only humans could be involved in a multi-user virtual reality scene but any element of the Internet of Things like hardware, software, robot or any kind of smart device. ApertusCore is a programming library written in C++11, that fulfills modern software requirements as it is modular, embeddable, platform-independent, and easily configurable. It contains basic software interfaces and modules...
    Downloads: 0 This Week
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  • 3
    Exokit

    Exokit

    Native VR/AR/XR engine for JavaScript

    ...The future is immersive. The web is the best application platform. Javascript is the best ecosystem. It's not possible to do both 2D and 3D well. We don't do 2D. We can use an external 2D browser. Exokit empowers and connect apps, even (especially) if they aren't designed to cooperate. Apps should run in "reality tabs", layers of reality that blend together. Exokit is a Javascript Node.js module. C++ bindings hook into WebGL, WebXR, Magic Leap, Leap Motion, and various other device APIs. Exokit runs on Windows, macOS, Linux (x64), Linux (ARM64), and Magic Leap (ARM64).
    Downloads: 0 This Week
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  • 4
    Hover UI Kit

    Hover UI Kit

    Create beautiful user interfaces for immersive VR/AR experiences

    ...The user experience (UX) can become increasingly complex as new features are introduced, leading to a long list of application-specific interactions that can conflict with each other and can be difficult for users to learn. Hover UI Kit is built to solve this problem. It is a tool for creating beautiful, customizable, dynamic user interfaces.
    Downloads: 0 This Week
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  • 5
    WebXR Polyfill

    WebXR Polyfill

    Use the WebXR Device API today providing fallbacks to native WebVR 1.1

    Use the WebXR Device API today, providing fallbacks to native WebVR 1.1 and Cardboard. A JavaScript implementation of the WebXR Device API, as well as the WebXR Gamepad Module. This polyfill allows developers to write against the latest specification, providing support when run on browsers that implement the WebVR 1.1 spec, or on mobile devices with no WebVR/WebXR support at all. The polyfill reflects the stable version of the API which has shipped in multiple browsers. If you are writing...
    Downloads: 1 This Week
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  • 6
    QVision: Computer Vision Library for Qt

    QVision: Computer Vision Library for Qt

    Computer vision and image processing library for Qt.

    ...The library also provides classes for several data types usually required by computer vision and image processing applications such as vectors, matrices, quaternions and images. Thanks to a large number of wrapper functions these objects can be used with highly efficient functionality from third party libraries such as OpenCV, GNU Scientific Library, Computational Geometry Algorithms Library, Intel's Math Kernel Library and Integrated Performance Primitives, the Octave library, etc...
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    Downloads: 1 This Week
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