Showing 2 open source projects for "input-leap"

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    Exokit

    Exokit

    Native VR/AR/XR engine for JavaScript

    ...Exokit empowers and connect apps, even (especially) if they aren't designed to cooperate. Apps should run in "reality tabs", layers of reality that blend together. Exokit is a Javascript Node.js module. C++ bindings hook into WebGL, WebXR, Magic Leap, Leap Motion, and various other device APIs. Exokit runs on Windows, macOS, Linux (x64), Linux (ARM64), and Magic Leap (ARM64).
    Downloads: 0 This Week
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    WebXR Polyfill

    WebXR Polyfill

    Use the WebXR Device API today providing fallbacks to native WebVR 1.1

    ...It is recommended to write your code targeting the WebXR Device API spec however and use this polyfill as browsers begin to implement the latest changes. The minimal input controls currently supported by WebXR is polyfilled here as well, using the Gamepad API.
    Downloads: 0 This Week
    Last Update:
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