Open Source JavaScript AR Development Software

JavaScript AR Development Software

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Browse free open source JavaScript AR Development Software and projects below. Use the toggles on the left to filter open source JavaScript AR Development Software by OS, license, language, programming language, and project status.

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  • Dun and Bradstreet Risk Analytics - Supplier Intelligence Icon
    Dun and Bradstreet Risk Analytics - Supplier Intelligence

    Use an AI-powered solution for supply and compliance teams who want to mitigate costly supplier risks intelligently.

    Risk, procurement, and compliance teams across the globe are under pressure to deal with geopolitical and business risks. Third-party risk exposure is impacted by rapidly scaling complexity in domestic and cross-border businesses, along with complicated and diverse regulations. It is extremely important for companies to proactively manage their third-party relationships. An AI-powered solution to mitigate and monitor counterparty risks on a continuous basis, this cutting-edge platform is powered by D&B’s Data Cloud with 520M+ Global Business Records and 2B+ yearly updates for third-party risk insights. With high-risk procurement alerts and multibillion match points, D&B Risk Analytics leverages best-in-class risk data to help drive informed decisions. Perform quick and comprehensive screening, using intelligent workflows. Receive ongoing alerts of key business indicators and disruptions.
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  • 1
    Exokit

    Exokit

    Native VR/AR/XR engine for JavaScript

    This project enables developers to build XR experiences using the same code that runs on the web. Exokit engine is written on top of Node and emulates a web browser, providing native hooks for WebGL, WebXR, WebAudio, and other APIs used in immersive experiences. The future is immersive. The web is the best application platform. Javascript is the best ecosystem. It's not possible to do both 2D and 3D well. We don't do 2D. We can use an external 2D browser. Exokit empowers and connect apps, even (especially) if they aren't designed to cooperate. Apps should run in "reality tabs", layers of reality that blend together. Exokit is a Javascript Node.js module. C++ bindings hook into WebGL, WebXR, Magic Leap, Leap Motion, and various other device APIs. Exokit runs on Windows, macOS, Linux (x64), Linux (ARM64), and Magic Leap (ARM64).
    Downloads: 1 This Week
    Last Update:
    See Project
  • 2
    WebXR Polyfill

    WebXR Polyfill

    Use the WebXR Device API today providing fallbacks to native WebVR 1.1

    Use the WebXR Device API today, providing fallbacks to native WebVR 1.1 and Cardboard. A JavaScript implementation of the WebXR Device API, as well as the WebXR Gamepad Module. This polyfill allows developers to write against the latest specification, providing support when run on browsers that implement the WebVR 1.1 spec, or on mobile devices with no WebVR/WebXR support at all. The polyfill reflects the stable version of the API which has shipped in multiple browsers. If you are writing code against the WebVR 1.1 spec, use webvr-polyfill, which supports browsers with the 1.0 spec, or no implementation at all. It is recommended to write your code targeting the WebXR Device API spec however and use this polyfill as browsers begin to implement the latest changes. The minimal input controls currently supported by WebXR is polyfilled here as well, using the Gamepad API.
    Downloads: 1 This Week
    Last Update:
    See Project
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