Showing 4 open source projects for "mobile app javascript"

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    Exokit

    Exokit

    Native VR/AR/XR engine for JavaScript

    This project enables developers to build XR experiences using the same code that runs on the web. Exokit engine is written on top of Node and emulates a web browser, providing native hooks for WebGL, WebXR, WebAudio, and other APIs used in immersive experiences. The future is immersive. The web is the best application platform. Javascript is the best ecosystem. It's not possible to do both 2D and 3D well. We don't do 2D. We can use an external 2D browser. Exokit empowers and connect apps,...
    Downloads: 0 This Week
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  • 2
    WebXR Polyfill

    WebXR Polyfill

    Use the WebXR Device API today providing fallbacks to native WebVR 1.1

    Use the WebXR Device API today, providing fallbacks to native WebVR 1.1 and Cardboard. A JavaScript implementation of the WebXR Device API, as well as the WebXR Gamepad Module. This polyfill allows developers to write against the latest specification, providing support when run on browsers that implement the WebVR 1.1 spec, or on mobile devices with no WebVR/WebXR support at all. The polyfill reflects the stable version of the API which has shipped in multiple browsers. ...
    Downloads: 0 This Week
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  • 3
    A.R.E.A.

    A.R.E.A.

    Augmented Reality Expert Assistant

    AREA is an expert assistant that allows you to offer to your clients or audience information about your brand, localization, event and more, all in one mobile app. Just use our webpage to create your entire assistant and once you are glad with the result, extend the code, configure your assistant and compile your finished mobile assistant.
    Downloads: 0 This Week
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  • 4
    Look! AR for Android
    Framework of Augmented Reality for Android. With Look! you can create an app in minutes. Its features are 3D, 2D, camera, remote services, Location Indoor.
    Downloads: 0 This Week
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