Showing 3 open source projects for "\browser"

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  • 1
    Aardvark

    Aardvark

    A platform for AR in VR

    Aardvark is a framework for building augmented reality "gadgets" that run on top of virtual reality experiences. Gadgets are constructed using a bunch of custom React components (from the @aardvarkxr/aardvark-react package) and run in the Aardvark application. Gadgets use these components to show interactive models, 2D UI, or other stuff that will draw on top of any VR applications you run. You can attach these gadgets to your hands and bring them with you in your favorite VR apps. If you...
    Downloads: 0 This Week
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  • 2
    Exokit

    Exokit

    Native VR/AR/XR engine for JavaScript

    This project enables developers to build XR experiences using the same code that runs on the web. Exokit engine is written on top of Node and emulates a web browser, providing native hooks for WebGL, WebXR, WebAudio, and other APIs used in immersive experiences. The future is immersive. The web is the best application platform. Javascript is the best ecosystem. It's not possible to do both 2D and 3D well. We don't do 2D. We can use an external 2D browser. Exokit empowers and connect apps, even (especially) if they aren't designed to cooperate. ...
    Downloads: 0 This Week
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  • 3
    The open source augmented reality server, or POI (Point of Interest) search. In its simplest form, it takes a database of points with latitude/longitude, and a search request at a given latitude/longitude, and returns the points sorted by distance.
    Downloads: 0 This Week
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