Showing 1 open source project for "browser game engine"

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    Engine.IO

    Engine.IO

    Transport-based cross-browser bi-directional communication layer

    In most cases, the connection will be established with WebSocket, providing a low-overhead communication channel between the server and the client. Rest assured! In case the WebSocket connection is not possible, it will fall back to HTTP long-polling. And if the connection is lost, the client will automatically try to reconnect. Scale to multiple servers and send events to all connected clients with ease. Socket.IO is a library that enables real-time, bidirectional and event-based...
    Downloads: 4 This Week
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