Showing 5 open source projects for "system game"

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  • 1
    Game Extractor

    Game Extractor

    Open and edit the archive files used in over 5700 games.

    Reads and writes archives used in many popular games. Great for mod development and game translations. Supports over 5700 games, with more games added through small plugins. Also shows file previews and converts them to different formats.
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    Downloads: 309 This Week
    Last Update:
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  • 2
    Catcheer

    Catcheer

    Simple HTML loader to package and distribute your HTML game on Windows

    Catcheer is a free software created to play apps or games (more specialized in games) Based on html, catcher is a simple app that uses Embedded Webview2 to play your html files, catcher offers support for fluid webGL as well as GPU acceleration that improves the performance of your video games, also offers facilities for the customization of your product (customize icon, full screen, window mode, size or title) you can also use a variety of messages that allow and facilitate the interaction with some elements of the system such as reading or writing files, change or get position / size of window, run new html games based on the default path of execution of catcheer files and more, get catcheer completely free or its plugin for construct 2 and package your app / game in html with total freedom and very easily
    Downloads: 0 This Week
    Last Update:
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  • 3
    GoodMerge is the ultimate space-saving companion tool to Cowering's Good ROM Renamer suite. It takes a ROM image collection (raw or compressed) and a “*Have.txt” file and packages each game along with only its variants.
    Downloads: 10 This Week
    Last Update:
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  • 4
    GamePatchDistributor is designed as a convenient tool for game patch distribution on local LAN-parties. As frontend for an FTP-server or a Windows share it makes patches easily accessible over the network, without the need for a special server setup.
    Downloads: 0 This Week
    Last Update:
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  • 5
    A simple project for use with SDL that loads a zipfile into memory and automatically converts all known files (such as text, graphics, fonts, and sounds) into data that is ready to be used in a game or multimedia project. It is the SDL equivalent of an A
    Downloads: 0 This Week
    Last Update:
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