Showing 103 open source projects for "java code game"

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  • 1
    PojavLauncher

    PojavLauncher

    A Minecraft Java Edition Launcher for Android and iOS

    A Minecraft Java Edition Launcher for Android and iOS based on Boardwalk. This repository contains source code for the Android platform.
    Downloads: 1,563 This Week
    Last Update:
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  • 2
    Open QR Code

    Open QR Code

    Open QR Code is an open-source, cross-platform app

    Open QR Code is an open-source cross-platform application developed using Flutter as main framework used to build the application, in common C, C++, Dart, Skia (a 2D rendering engine), and Impeller (the default rendering engine on iOS), Java, Kotlin. Open QR Code allows users to generate and scan QR codes effortlessly. The app is available on Android, Windows, and the Web.
    Downloads: 11 This Week
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  • 3
    libGDX

    libGDX

    Desktop/Android/HTML5/iOS Java game development framework

    libGDX is a cross-platform Java game development framework based on OpenGL (ES) that works on Windows, Linux, macOS, Android, your browser and iOS. libGDX provides a well-tried and robust environment for rapid prototyping and fast iterations. libGDX does not force a specific design or coding style on you; it rather gives you the freedom to create a game the way you prefer.
    Downloads: 32 This Week
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  • 4
    VVVVVV

    VVVVVV

    The source code to VVVVVV

    From the creator of Super Hexagon, VVVVVV, the hit 2010 indie platformer, now available on android and iOS! Winner of Indiecade's 2010 award for Most Fun/Compelling Game. There are two versions of the VVVVVV source code available, the desktop version (based on the C++ port, and currently live on Steam), and the mobile version (based on a fork of the original flash source code, and currently live on iOS and Android). If you’re looking for the game’s text, that’s mainly (but not entirely) in the Scripts.cpp and TerminalScripts.cpp classes. ...
    Downloads: 17 This Week
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  • 5
    MonoGame

    MonoGame

    One framework for creating powerful cross-platform games

    One framework for creating powerful cross-platform games. The spiritual successor to XNA with thousands of titles shipped across desktop, mobile, and console platforms. MonoGame is a fully managed .NET open source game framework without any black boxes. Create, develop and distribute your games your way. By leveraging C# and other .NET languages on Microsoft and Mono platforms you can write modern, fast, and reliable game code. We currently support iOS, Android, MacOS, Linux, all Windows platforms, PS4, PSVita, Xbox One, and Switch with more platforms on the way. ...
    Downloads: 19 This Week
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  • 6
    SwiftGodot

    SwiftGodot

    New Godot bindings for Swift

    SwiftGodot provides Swift language bindings for the Godot 4.2 game engine using the new GDExtension system (for 4.1 compatibility, use the 4.1 branch, preview for upcoming 4.3 release is in the 4.3 branch). SwiftGodot can be used to either build an extension that can be added to an existing Godot project, where your code is providing services to the game engine, or it can be used as an API with SwiftGodotKit which embeds Godot as an application that is driven directly from Swift. ...
    Downloads: 1 This Week
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  • 7
    Play!

    Play!

    Play! - PlayStation2 Emulator

    ...is an open-source cross-platform emulator for Sony’s PlayStation 2 that aims to run PS2 games on a wide range of modern systems including Windows, macOS, Linux, Android, iOS, and web browsers by implementing core PS2 hardware functionality in software. It emulates primary components like the Emotion Engine CPU and graphics synthesizer, translating game code and hardware calls into host system operations, while providing users with controls to load disc images, manage states, and configure rendering options. Because the PS2’s architecture is complex and proprietary, Play! pursues compatibility incrementally, with many titles playable to varying degrees and an active compatibility tracker detailing individual game status. ...
    Downloads: 28 This Week
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  • 8
    J2ObjC

    J2ObjC

    A Java to iOS Objective-C translation tool and runtime

    J2ObjC is an open-source command-line tool from Google that translates Java source code to Objective-C for the iOS (iPhone/iPad) platform. This tool enables Java source to be part of an iOS application's build, as no editing of the generated files is necessary. The goal is to write an app's non-UI code (such as application logic and data models) in Java, which is then shared by web apps (using GWT), Android apps, and iOS apps.
    Downloads: 1 This Week
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  • 9
    HaxeFlixel

    HaxeFlixel

    Free, cross-platform 2D game engine powered by Haxe and OpenFL

    HaxeFlixel is an open-source 2D game framework built on top of the cross-platform toolkit Haxe + OpenFL, designed to allow developers to build games that can run on web, desktop, and mobile targets from a single codebase. Because it uses Haxe and OpenFL, HaxeFlixel games can compile to many targets: native desktop (Windows, macOS, Linux), mobile (Android, iOS), as well as web (HTML5), and even historically Flash. It is licensed under MIT and completely free for personal or commercial use....
    Downloads: 4 This Week
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  • 10
    raylib

    raylib

    A simple and easy-to-use library to enjoy videogames programming

    raylib is highly inspired by Borland BGI graphics lib and by XNA framework. Do you want to see all functions available in raylib? Check raylib cheatsheet. raylib is a programming library to enjoy videogames programming; no fancy interface, no visual helpers, no auto-debugging, just coding in the most pure spartan-programmers way. raylib has received several recognitions in the last years and many people have written about the library. Here there are the main awards received from Google and...
    Downloads: 154 This Week
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  • 11
    Redot Engine

    Redot Engine

    Multi-platform 2D and 3D game engine

    Redot Engine is an open-source game engine that aims to provide a flexible foundation for building games — likely offering a modern, modular structure so developers can compose only the systems they need (rendering, physics, input, scripting, etc.). It is built to give a base framework rather than a full “batteries-included” engine, which makes it suitable for developers who prefer minimalism, want complete control over architecture, or desire to build custom workflows. Because it’s...
    Downloads: 4 This Week
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  • 12
    Pkl

    Pkl

    A configuration as code language with rich validation and tooling

    ...Configurations in Pkl are type-safe and support validation constraints (e.g. bounds, relations) so many errors can be caught before deployment. The language is embeddable, meaning it can run inside applications (Java, Swift, Go, etc.) to load configuration dynamically with the same safety guarantees. There’s also code generation support: writing Pkl modules can generate matching classes or data structures in target languages (Swift, Go, Java, Kotlin) so runtime config and statically typed code stay in sync.
    Downloads: 1 This Week
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  • 13
    macroquad

    macroquad

    Cross-platform game engine in Rust

    ...A strength of Macroquad is its cross-platform reach: it supports desktop (Windows, Linux, macOS), web (via WebAssembly / HTML5), and mobile (Android, iOS) without requiring platform-specific code. Compilation is relatively fast with minimal dependencies, so small projects or prototypes can spin up quickly. Because it’s “batteries included” for common tasks (rendering, drawing shapes, text, basic UI, game loop), Macroquad works well for rapid prototyping.
    Downloads: 1 This Week
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  • 14
    OGRE

    OGRE

    scene-oriented, flexible 3D engine (C++, Python, C#, Java)

    OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce games and demos utilizing 3D hardware. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes. We consider the results of our GL3Plus RenderSystem as the gold standard. The respective...
    Downloads: 6 This Week
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  • 15
    Froala Editor

    Froala Editor

    The next generation Javascript WYSIWYG HTML Editor

    Froala Editor is a lightweight WYSIWYG HTML Editor written in Javascript that enables rich text editing capabilities for your applications. Froala WYSIWYG HTML Editor is one of the most powerful JavaScript rich text editors ever. Froala Rich Text Editor has a vast range of both simple and complex features for all kind of use cases. Lots of features don't have to overwhelm the user with hundreds of buttons. The Froala's WYSIWYG editor smart toolbar can accommodate over 100 features in this...
    Downloads: 16 This Week
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  • 16
    BikeControl

    BikeControl

    Do virtual gear shifting (and more) in any rider app

    BikeControl is a cross-platform tool aimed at enabling control of trainer apps (cycling/indoor training apps) using hardware controllers such as bike shifters, dedicated remotes (e.g. Zwift Click, Zwift Ride, Zwift Play), gamepads, or even generic Bluetooth HID devices. Instead of connecting to the trainer directly, BikeControl acts as a bridge: when you press a button or lever on your controller, it intercepts the input and simulates corresponding keyboard/mouse/touch events for your...
    Downloads: 27 This Week
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  • 17
    JavaCV

    JavaCV

    Java interface to OpenCV, FFmpeg, and more

    JavaCV uses wrappers from the JavaCPP Presets of commonly used libraries by researchers in the field of computer vision (OpenCV, FFmpeg, libdc1394, FlyCapture, Spinnaker, OpenKinect, librealsense, CL PS3 Eye Driver, videoInput, ARToolKitPlus, flandmark, Leptonica, and Tesseract) and provides utility classes to make their functionality easier to use on the Java platform, including Android. JavaCV also comes with hardware accelerated full-screen image display (CanvasFrame and GLCanvasFrame), easy-to-use methods to execute code in parallel on multiple cores (Parallel), user-friendly geometric and color calibration of cameras and projectors (GeometricCalibrator, ProCamGeometricCalibrator, ProCamColorCalibrator), detection and matching of feature points (ObjectFinder), a set of classes that implement direct image alignment of projector-camera systems (mainly GNImageAligner, ProjectiveTransformer, ProjectiveColorTransformer, ProCamTransformer, and ReflectanceInitializer), and more.
    Downloads: 6 This Week
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  • 18
    Cardboard SDK

    Cardboard SDK

    Open source Cardboard SDK and samples

    This SDK provides everything you need to create your own Virtual Reality (VR) experiences for Google Cardboard. It supports essential VR features, such as motion tracking, stereoscopic rendering, and user interaction via the viewer button. With these capabilities, you can build entirely new VR experiences, or enhance existing apps with VR capabilities. You can use the Cardboard SDK to turn a smartphone into a VR platform. A smartphone can display 3D scenes with stereoscopic rendering, track...
    Downloads: 1 This Week
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  • 19
    RIBs

    RIBs

    Uber's cross-platform mobile architecture framework

    RIBs is the cross-platform architecture framework behind many mobile apps at Uber. The name RIBs is short for Router, Interactor and Builder, which are core components of this architecture. This framework is designed for mobile apps with a large number of engineers and nested states. Shared architecture across iOS and Android. Build cross-platform apps that have similar architecture, enabling iOS and Android teams to cross-review business logic code. Testability and Isolation. Classes must...
    Downloads: 1 This Week
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  • 20
    libphonenumber

    libphonenumber

    Library for parsing and validating international phone numbers

    ...Provides valid example numbers for all countries/regions, with the option of specifying which type of example phone number is needed. Quickly guesses whether a number is a possible phone number by using only the length information, much faster than a full validation. To include the Java code in your application, either integrate with Maven (see wiki) or download the latest jars from the Maven repository.
    Downloads: 5 This Week
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  • 21
    Realm

    Realm

    Mobile database: a replacement for Core Data & SQLite

    Realm’s mobile database is an open source, developer-friendly alternative to CoreData and SQLite. Start in minutes, port your app in hours, and save yourself weeks of work. Available for Swift, Objective-C, Java, Kotlin, C#, and JavaScript. Realm’s object-oriented data model is simple to learn, doesn’t need an ORM, and lets you write less code. Realm’s local database persists data on-disk, so apps work as well offline as they do online. Realm is fully-featured, lightweight, and efficiently uses memory, disk space, and battery life. Realm was built for mobile developers, with simplicity in mind. ...
    Downloads: 2 This Week
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  • 22
    Loxodon Framework

    Loxodon Framework

    An MVVM & Databinding framework that can use C# and Lua

    LoxodonFramework is a lightweight MVVM(Model-View-ViewModel) framework built specifically to target Unity3D. Databinding and localization are supported. It has a very flexible extensibility. It makes your game development faster and easier. For tutorials, examples, and support, please see the project. You can also discuss the project in the Unity Forums. The plugin is compatible with MacOSX, Windows, Linux, UWP, WebGL, IOS, and Android, and provides all the source code of the project. If you like this framework or think it is useful, please write a review on AssetStore or give me a STAR or FORK it on Github, thank you! ...
    Downloads: 0 This Week
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  • 23
    realm by MongoDB

    realm by MongoDB

    Realm is a mobile database, an alternative to SQLite key-value stores

    Realm’s mobile database is an open-source, developer-friendly alternative to CoreData and SQLite. Start in minutes, port your app in hours, and save yourself weeks of work. Realm’s object-oriented data model is simple to learn, doesn’t need an ORM, and lets you write less code. Realm’s local database persists data on-disk, so apps work as well offline as they do online. Realm is fully-featured, lightweight, and efficiently uses memory, disk space, and battery life. Realm was built for mobile...
    Downloads: 0 This Week
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  • 24
    Open Asset Import Library

    Open Asset Import Library

    The open-asset-importer-library repository

    The Open Asset Import Library (short name: Assimp) is a portable Open-Source library to import various well-known 3D model formats in a uniform manner. The most recent version also knows how to export 3d files and is therefore suitable as a general-purpose 3D model converter. See the feature-list. open3mod is a Windows-based model viewer. It loads all file formats that Assimp supports and is perfectly suited to quickly inspect 3d assets. Assimp aims to provide a full asset conversion...
    Downloads: 20 This Week
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  • 25
    Airtest

    Airtest

    UI Automation Framework for Games and Apps

    ...AirtestIDE supports a complete automation workflow. Poco adds the ability to directly access object(UI widget) hierarchy across the major platforms and game engines. It allows writing instructions in Python, to achieve more advanced automation.
    Downloads: 2 This Week
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