Showing 13 open source projects for "interactive games"

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  • 1
    OpenFL

    OpenFL

    Open source library for creative expression on the web, desktop, etc.

    OpenFL is a free and open-source, cross-platform software framework that empowers developers to create rich interactive applications and games using a single codebase that can run on web browsers, mobile devices, desktops, and even some consoles. It builds on the Haxe programming language and offers a familiar display list and event-driven API inspired by classic Adobe Flash and AIR, allowing developers to leverage well-known paradigms while targeting modern platforms. ...
    Downloads: 0 This Week
    Last Update:
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  • 2
    React Native Audio API

    React Native Audio API

    High-performance audio engine for react-native

    ...Developers can build consistent audio behavior across iOS, Android, and the web without rewriting separate logic for each platform. The library supports audio graph concepts, making it useful for music tools, voice apps, sound effects, games, audio editors, and interactive media. It also includes recording-to-file capabilities and playback or recording notifications. Its main value is giving React Native developers a flexible audio engine for advanced sound experiences.
    Downloads: 0 This Week
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  • 3
    Drakulas Diamanten

    Drakulas Diamanten

    Neuinterpretation des Adventures von C. Seibt für den Sinclair ZX-81

    Bei Interpol ist die Hölle los: Die wertvollen Diamanten der Gattin des Milliardärs N.J. Sirmel sind vor drei Tagen verschwunden. Man fand Frau Sirmel am Montagmorgen sowohl ihres Blutes als auch ihres Schmuckes beraubt, tot auf dem kniehohen Perser liegend, das Fenster offen, den Täter fort. Man beauftragt Dich, die Diamanten zu suchen.
    5.0 out of 5 stars 1 Review
    Downloads: 0 This Week
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  • 4
    Der kleine Halbling

    Der kleine Halbling

    Ein Remake des Grafik-Adventures für den VC-20 aus dem Jahre 1985

    Du bist der kleine Halbling. Du musst ein sagenhaftes Land bereisen, Rätsel lösen, Gefahren bestehen und schließlich dem Drachen gegenübertreten.
    Downloads: 0 This Week
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  • 5
    open-dis

    open-dis

    Open-DIS implements the IEEE DIS protocol in multiple languages.

    An open source implementation of the Distributed Interactive Simulation (IEEE-1278) standard in C++, C-Sharp, Objective-C, Java, Javascript and XML. Example applications including sending and receiving native DIS traffic, X-Plane plugin, and WebSocket/Javascript/WebGL applications. See the individual code directories for each package of interest. This project is inactive and has migrated to a GitHub project at https://github.com/open-dis
    Downloads: 2 This Week
    Last Update:
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  • 6
    Atomic Game Engine

    Atomic Game Engine

    The Atomic Game Engine is a multi-platform 2D and 3D engine

    ...It provides a full suite of engine tools — rendering, scene management, input, asset pipelines, scripting (C++ and optionally JavaScript), and more — which allows teams or solo developers to build rich interactive applications and games without assembling disparate libraries. Because of this versatility, AtomicGameEngine is useful both for small indie games and more ambitious 3D or hybrid projects, especially if developers want an engine that doesn’t lock them into heavy runtime dependencies or license costs. Its architecture encourages modularity and ease of use while still giving access to powerful graphics and engine systems. ...
    Downloads: 0 This Week
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  • 7
    Pokemap client for iOS

    Pokemap client for iOS

    A native iOS client to map the Pokemon around you

    iPokeGo is an open-source mobile client that connects to Pokémon Go private API servers to display real-time Pokémon locations on a map. It was used for live tracking and management of in-game entities.
    Downloads: 35 This Week
    Last Update:
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  • 8
    Ejecta

    Ejecta

    A Fast, Open Source JavaScript, Canvas & Audio Implementation for iOS

    ...It works like a highly focused browser runtime that can display a Canvas element but does not provide a full traditional web browser environment. The project was created for fast canvas-based applications, especially games and interactive experiences that need native iOS packaging without relying on a normal WebView. Developers place their JavaScript canvas app inside the Xcode project, include an index.js file, and build it as a native Apple platform application. It uses Apple platform technologies such as JavaScriptCore and provides a bridge for graphics and audio behavior. ...
    Downloads: 0 This Week
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  • 9
    Cocos2D-ObjC

    Cocos2D-ObjC

    Cocos2d for iOS and OS X, built using Objective-C

    Cocos2D-ObjC is a framework for building 2D games, demos, and other graphical/interactive applications for iOS, Mac and tvOS. It is based on the Cocos2D design, but instead of using Python it uses Swift and / or Objective-C. Integrated with Chipmunk physics engine (Served as an extension). Tile Map support. Orthogonal, Isometric and Hexagonal. Parallax scrolling (Served as an extension).
    Downloads: 0 This Week
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  • 10
    Hungry Hero

    Hungry Hero

    Hungry Hero is an open source Flash game built on Starling Framework.

    ...The game demonstrates how to leverage Starling’s features to create smooth, hardware-accelerated 2D experiences while maintaining cross-device compatibility through Adobe AIR and Flash. It showcases core concepts such as handling textures, sprite sheets, parallax backgrounds, and collision detection, providing a clear reference for building interactive games. The project also integrates advanced techniques like object pooling for performance, bitmap fonts for efficient text rendering, and Starling’s particle system extension for visual effects. Though originally built with the iPad 1 and 2 in mind, it can be adapted to multiple devices by adjusting configuration files, emphasizing the principle of “one code, multi-screen.”
    Downloads: 0 This Week
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  • 11
    Modus - C++ Music Library

    Modus - C++ Music Library

    Cross-platform C++ library to handle music from code

    Modus is an open source, cross-platform C++ library which allows you to handle music from code. This means that you can: * Manage interactive and adaptive music * Use some kind of algorithm to improvise * Represent visually (simulate) musical performances * Select in real time the instruments that are going to play a previously written song * Let the user take part on the performance through any type of interface, by playing an instrument, changing the tempo, choosing the...
    5.0 out of 5 stars 1 Review
    Downloads: 0 This Week
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  • 12
    MARGE is Mobile Augmented Reality Game Engine for iPhone, Android and Symbian Platforms. Currently developed for iPhone platform only. The MARGE developed by Mobile Interactive Media and Entertainment Group of NUS. www.mimelab.com
    5.0 out of 5 stars 1 Review
    Downloads: 0 This Week
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  • 13

    SimKit

    The Objective-C Interactive Simulation Abstraction Layer

    SimKit(because GameKit was taken) is designed to allow quick and easy cross platform abstraction away from platform dependant drawing and physics libraries. The APIs provide a generic way to make common calls for drawing, animating, and otherwise manipulating 3D entities, as well as shading and texture information.
    Downloads: 0 This Week
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