Search Results for "image processing netbeans project"

Showing 5 open source projects for "image processing netbeans project"

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  • 1
    GPUImage 3

    GPUImage 3

    GPUImage 3 is a BSD-licensed Swift framework for GPU-accelerated video

    GPUImage3 is a Swift framework for GPU-accelerated image and video processing on macOS and iOS. It is the third generation of the GPUImage project and replaces the earlier OpenGL-based approach with Apple’s Metal framework. The library aims to make real-time video processing and machine vision easier by hiding much of the GPU rendering boilerplate. It supports image and video sources, custom shader-based processing, and filter pipelines. ...
    Downloads: 0 This Week
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  • 2
    OpenMVG

    OpenMVG

    open Multiple View Geometry library. Basis for 3D computer vision

    openMVG is an open-source C++ library for multiple-view geometry, photogrammetry, and Structure from Motion. It provides an end-to-end framework for reconstructing 3D scenes from collections of ordinary images. Its libraries cover image handling, feature description, feature matching, feature tracking, camera models, triangulation, robust estimation, and geometric solvers. Command-line binaries handle individual reconstruction stages that can be combined into complete pipelines....
    Downloads: 2 This Week
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  • 3

    Emgu CV

    Emgu CV is a cross platform .Net wrapper for OpenCV

    Emgu CV is a cross platform .Net wrapper to the OpenCV image processing library. Allowing OpenCV functions to be called from .NET compatible languages such as C#, VB, VC++, IronPython etc. The wrapper can be compiled in Mono and run on Windows, Linux, Mac OS X, iPhone, iPad and Android devices.
    Downloads: 40 This Week
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  • 4
    GPUImage 2

    GPUImage 2

    Framework for GPU-accelerated video and image processing

    GPUImage 2 is the second generation of the GPUImage framework, an open source project for performing GPU-accelerated image and video processing on Mac, iOS, and now Linux. The original GPUImage framework was written in Objective-C and targeted Mac and iOS, but this latest version is written entirely in Swift and can also target Linux and future platforms that support Swift code. The objective of the framework is to make it as easy as possible to set up and perform realtime video processing or machine vision against image or video sources. ...
    Downloads: 0 This Week
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  • 5
    iSDGE
    iSDGE is meant to be a free next generation 3D game engine for mobile devices supporting OpenGL ES 2.0. It is very easy to use, extremely flexible and fast. iSDGE is mostly written in C++ and currently comes with an Objective-C binding for iOS.
    Downloads: 0 This Week
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