Showing 21 open source projects for "gpu-g"

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  • 1
    YOLOv5

    YOLOv5

    YOLOv5 is the world's most loved vision AI

    Introducing Ultralytics YOLOv8, the latest version of the acclaimed real-time object detection and image segmentation model. YOLOv8 is built on cutting-edge advancements in deep learning and computer vision, offering unparalleled performance in terms of speed and accuracy. Its streamlined design makes it suitable for various applications and easily adaptable to different hardware platforms, from edge devices to cloud APIs. Explore the YOLOv8 Docs, a comprehensive resource designed to help...
    Downloads: 123 This Week
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  • 2
    ncnn

    ncnn

    High-performance neural network inference framework for mobile

    ncnn is a high-performance neural network inference computing framework designed specifically for mobile platforms. It brings artificial intelligence right at your fingertips with no third-party dependencies, and speeds faster than all other known open source frameworks for mobile phone cpu. ncnn allows developers to easily deploy deep learning algorithm models to the mobile platform and create intelligent APPs. It is cross-platform and supports most commonly used CNN networks, including...
    Downloads: 6 This Week
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  • 3
    MNN

    MNN

    MNN is a blazing fast, lightweight deep learning framework

    ... distribution, security risk control. In addition, MNN is also used on embedded devices, such as IoT. MNN Workbench could be downloaded from MNN's homepage, which provides pretrained models, visualized training tools, and one-click deployment of models to devices. Android platform, core so size is about 400KB, OpenCL so is about 400KB, Vulkan so is about 400KB. Supports hybrid computing on multiple devices. Currently supports CPU and GPU.
    Downloads: 1 This Week
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  • 4
    noUiSlider

    noUiSlider

    JavaScript range slider with multi-touch and keyboard support

    noUiSlider is a lightweight, ARIA-accessible JavaScript range slider with multi-touch and keyboard support. It is fully GPU animated: no reflows, so it is fast; even on older devices. It also fits wonderfully in responsive designs and has no dependencies. noUiSlider is a lightweight range slider with multi-touch support and a ton of features. It supports non-linear ranges, requires no external dependencies, has keyboard support, and it works great in responsive designs. Have you tried...
    Downloads: 0 This Week
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  • 5
    ios-cmake

    ios-cmake

    A CMake toolchain file for iOS, macOS, watchOS & tvOS C/C++/Obj-C++

    A CMake toolchain file for iOS (+ Catalyst), watchOS, tvOS and macOS development with full simulator support and toggleable options!
    Downloads: 0 This Week
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  • 6

    Halide

    A language for fast, portable data-parallel computation

    Halide is a programming language for fast, portable data-parallel computation. It was designed to make writing high-performance image and array processing code much easier on modern machines. It works on all major operating systems and with several CPU architectures (X86, ARM, MIPS, Hexagon, PowerPC) and GPU Compute APIs (CUDA, OpenCL, OpenGL, among others). It isn't a standalone programming language however; rather it is embedded in C++ which means that you write C++ code, building...
    Downloads: 0 This Week
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  • 7
    Ebiten

    Ebiten

    A dead simple 2D game library for Go

    ...), and even on mobile (Android and iOS)! Plus, Ebiten is implemented in pure Go on Windows, so Windows developers do not need to install a C compiler. Nintendo Switch™ is also supported! While Ebiten's drawing API is very simple, Ebiten games run very fast with GPU power. Multiple images are integrated into a texture atlas internally, and drawing operations are automatically performed in batch when possible.
    Downloads: 0 This Week
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  • 8
    QtAV

    QtAV

    A multimedia framework based on Qt and FFmpeg

    QtAV is a cross-platform and high performance multimedia playback framework based on Qt and FFmpeg. Features: timeline preview, gpu decoding etc
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    Downloads: 95 This Week
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  • 9
    Rio

    Rio

    A hardware-accelerated GPU terminal emulator powered by WebGPU.

    Rio is a terminal application that’s built with Rust, WebGPU, Tokio runtime. It targets to have the best frame per second experience as long you want, but is also configurable to use as minimal from GPU. It also relies on Rust memory behavior, since Rust is a memory-safe language that employs The terminal renderer is based on redux state machine, lines that has not updated will not suffer a redraw. Looking for the minimal rendering process in most of the time. Rio is also designed...
    Downloads: 0 This Week
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  • 10
    pipeless

    pipeless

    A computer vision framework to create and deploy apps in minutes

    ... frames and Pipeless takes care of everything else. You can easily use industry-standard models, such as YOLO, or load your custom model in one of the supported inference runtimes. Pipeless ships some of the most popular inference runtimes, such as the ONNX Runtime, allowing you to run inference with high performance on CPU or GPU out-of-the-box. You can deploy your Pipeless application with a single command to edge and IoT devices or the cloud.
    Downloads: 0 This Week
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  • 11
    MACE

    MACE

    Deep learning inference framework optimized for mobile platforms

    Mobile AI Compute Engine (or MACE for short) is a deep learning inference framework optimized for mobile heterogeneous computing on Android, iOS, Linux and Windows devices. Runtime is optimized with NEON, OpenCL and Hexagon, and Winograd algorithm is introduced to speed up convolution operations. The initialization is also optimized to be faster. Chip-dependent power options like big.LITTLE scheduling, Adreno GPU hints are included as advanced APIs. UI responsiveness guarantee is sometimes...
    Downloads: 0 This Week
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  • 12
    Downloads: 7 This Week
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  • 13
    armorpaint

    armorpaint

    3D PBR Texture Painting Software

    ArmorPaint is stand-alone software designed for physically-based texture painting. Drag & drop your 3D models and start painting. Receive instant visual feedback in the viewport as you paint. Work fast with the convenience of nodes. Paint with fully procedural materials. Build fill layers with material nodes. Use brush nodes to create patterns and procedural brushes. ArmorPaint is designed from scratch to run completely on the GPU. This results in a smooth 4K painting experience on medium-power...
    Downloads: 47 This Week
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  • 14

    FastoCloud PRO

    IPTV/NVR/CCTV/Video cloud https://fastocloud.com

    IPTV/Video cloud Features: Cross-platform (Linux, MacOSX, FreeBSD, Raspbian/Armbian) GPU/CPU Encode/Decode/Post Processing Stream statistics CCTV Adaptive hls streams Load balancing Temporary urls HLS push EPG scanning Subtitles to text conversions AD insertion Logo overlay Video effects Relays Timeshifts Catchups Playlists Restream/Transcode from online streaming services like Youtube, Twitch...
    Downloads: 1 This Week
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  • 15
    GPUImage 2

    GPUImage 2

    Framework for GPU-accelerated video and image processing

    GPUImage 2 is the second generation of the GPUImage framework, an open source project for performing GPU-accelerated image and video processing on Mac, iOS, and now Linux. The original GPUImage framework was written in Objective-C and targeted Mac and iOS, but this latest version is written entirely in Swift and can also target Linux and future platforms that support Swift code. The objective of the framework is to make it as easy as possible to set up and perform realtime video processing...
    Downloads: 0 This Week
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  • 16
    Bender

    Bender

    Easily craft fast Neural Networks on iOS

    .... Either way, it just takes a few minutes. Bender suports the most common ML nodes and layers but it is also extensible so you can write your own custom functions. With Core ML, you can integrate trained machine learning models into your app, it supports Caffe and Keras 1.2.2+ at the moment. Apple released conversion tools to create CoreML models which then can be run easily. Finally, there is no easy way to add additional pre or post-processing layers to run on the GPU.
    Downloads: 1 This Week
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  • 17
    FastFlow: programming multi-core

    FastFlow: programming multi-core

    Pattern-based multi/many-core parallel programming framework

    FastFlow is a C/C++ programming framework supporting the development of pattern-based parallel programs on multi/many-core, GPUs and distributed platforms. FastFlow run-time is built upon non-blocking threads and lock-free queues. Thanks to its very efficient CAS-free communication/synchronization support (e.g. few clock cycles core-to-core latency), FastFlow effectively supports the exploitation of fine grain parallelism, e.g. parallel codes managing very high frequency streams on...
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    Downloads: 0 This Week
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  • 18
    Bullet

    Bullet

    JVM Bullet Physics SDK

    Bullet is real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc. Jvm port of Bullet, by Erwin Coumans. Take a look at the tests to see what has been ported and tested to be working. A high-end desktop GPU, such as an AMD Radeon 7970 or NVIDIA GTX 680 or better. We succesfully tested the software under Windows, Linux and Mac OSX. The software currently doesn't work on OpenCL CPU devices. It might run on a laptop GPU...
    Downloads: 0 This Week
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  • 19
    shadersrepository

    shadersrepository

    GPU Fragment Shaders Repository - GLSL

    GPU Fragment Shader Repository under the Attribution-NonCommercial-ShareAlike 3.0 Unported (CC BY-NC-SA 3.0) Various Authors. Language: GLSL OpenGL ES.2.0 Compliant. Shaders Repository: git clone https://git.code.sf.net/p/shadersrepository/code shadersrepository-code
    Downloads: 0 This Week
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  • 20
    GPUImage

    GPUImage

    iOS framework for GPU-based image and video processing

    The GPUImage framework is a BSD-licensed iOS library that lets you apply GPU-accelerated filters and other effects to images, live camera video, and movies. In comparison to Core Image (part of iOS 5.0), GPUImage allows you to write your own custom filters, supports deployment to iOS 4.0, and has a slightly simpler interface. However, it currently lacks some of the more advanced features of Core Image, such as facial detection. GPUImage uses OpenGL ES 2.0 shaders to perform image and video...
    Downloads: 0 This Week
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  • 21
    exo

    exo

    Run your own AI cluster at home with everyday devices

    Run your own AI cluster at home with everyday devices. Maintained by exo labs. Forget expensive NVIDIA GPUs, unify your existing devices into one powerful GPU, iPhone, iPad, Android, Mac, Linux, or pretty much any device. Now the default models, run 8B, 70B, and 405B parameter models on your own devices.
    Downloads: 0 This Week
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