Showing 4 open source projects for "crowd simulation code"

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  • 1
    open-dis

    open-dis

    Open-DIS implements the IEEE DIS protocol in multiple languages.

    An open source implementation of the Distributed Interactive Simulation (IEEE-1278) standard in C++, C-Sharp, Objective-C, Java, Javascript and XML. Example applications including sending and receiving native DIS traffic, X-Plane plugin, and WebSocket/Javascript/WebGL applications. See the individual code directories for each package of interest. This project is inactive and has migrated to a GitHub project at https://github.com/open-dis
    Downloads: 5 This Week
    Last Update:
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  • 2
    LiquidFun

    LiquidFun

    2D physics engine for games

    LiquidFun is a 2D rigid-body and fluid simulation C++ library for games based upon Box2D. It provides support for procedural animation of physical bodies to make objects move and interact in realistic ways. You can write LiquidFun code in C++, Java, or JavaScript. LiquidFun is an extension of Box2D. It adds a particle based fluid and soft body simulation to the rigid body functionality of Box2D.
    Downloads: 2 This Week
    Last Update:
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  • 3

    College Basketball Dynasty

    College Basketball Coaching Dynasty Web Game

    This is currently in the Planning stages. Using Basketball GM code as a guide. If anyone that is interested in helping out with this project should let me know as I am a new at coding and know that this is a work in progress. I hope to have this working within a year and have beta testing at that time. Version 1 will be open source as far as the basic parts of the game. After that I will not be updating this code and it will be closed source for personal reasons.
    Downloads: 0 This Week
    Last Update:
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  • 4

    Wokwi-ESP32-Simulator-windows-linux

    ESP32 Online simulator for windows, Mac and Linux - Free from Wokwi

    You can use Wokwi to simulate the ESP32, and soon also the ESP32-S2.The Wokwi is a free online simulator for electronics, and it runs in your browser. This means you can simulate code that interacts with 3rd-party sensors, display modules, LEDs and many other common parts. There's also initial support for WiFi simulation, and the developers are working on extending it to support connecting to any host on the internet (e.g. HTTPS/MQTT)
    Downloads: 0 This Week
    Last Update:
    See Project
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