Showing 36 open source projects for "compile"

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  • 1
    Godot Engine

    Godot Engine

    Godot is a powerful cross-platform game engine

    Godot was created to provide a fully free, open source game development environment. To compile from source see the official docs here https://docs.godotengine.org/en/latest/development/compiling/
    Downloads: 585 This Week
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  • 2
    Dioxus

    Dioxus

    Friendly React-like GUI library for desktop, web, mobile, and more

    ...Components and hooks can be reused to render on the web, desktop, mobile, server, and more! 1st class support for asynchronous tasks, suspense for datafetching, and pausable coroutines. Eliminate a whole class of bugs at compile time with static typing for every library. Fearlessly refactor even the largest of apps with powerful compile-time guarantees. No more uncaught exceptions. Components can easily abort rendering without crashing the entire app. Comprehensive doc comments provide MDN hints and guides right under your fingertips.
    Downloads: 5 This Week
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  • 3
    Factory

    Factory

    A new approach to Container-Based Dependency Injection for Swift

    A new approach to Container-Based Dependency Injection for Swift and SwiftUI. Factory is strongly influenced by SwiftUI, and in my opinion is highly suited for use in that environment. Most container-based dependency injection systems require you to define in some way that a given service type is available for injection and many require some sort of factory or mechanism that will provide a new instance of the service when needed. Unlike Resolver which often requires defining a plethora of...
    Downloads: 0 This Week
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  • 4
    OpenFL

    OpenFL

    Open source library for creative expression on the web, desktop, etc.

    ...OpenFL supports 2D and limited 3D graphics rendering, audio playback, advanced user input (mouse, touch, keyboard, gamepads), rich text formatting, asset management, networking, and file system access, making it a comprehensive foundation for interactive experiences. Projects written with OpenFL can compile to native C++ executables, JavaScript/WebGL for web, or run through app runtimes like Electron without plugins, enabling high performance and broad reach.
    Downloads: 3 This Week
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  • 5
    ObjectBox

    ObjectBox

    Flutter database for super-fast Dart object persistence

    ...Atomic, Consistent, Isolated, Durable. Grows with your app, handling millions of objects with ease. Object links/relationships are built-in. Filter data as needed, even across relations. Compile time checks & optimizations.
    Downloads: 1 This Week
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  • 6
    Vision Camera

    Vision Camera

    The Camera library that sees the vision

    ...It provides hooks and functions to help you get started faster, and if you need full control, you can easily do that. Every functionality has been thoroughly documented and even errors are fully typed. Use TypeScript to get compile-time feedback on what has gone wrong.
    Downloads: 7 This Week
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  • 7
    Tauri

    Tauri

    Build smaller, faster, and more secure desktop applications

    ...By leveraging the operating system’s native WebView instead of bundling a full browser, Tauri produces significantly smaller and more efficient application binaries. The framework supports multiple front-end frameworks such as React, Vue, Svelte, and others that compile to web technologies. Tauri provides a secure bridge between the frontend and the Rust backend, enabling native functionality while maintaining strong security practices. With cross-platform support, developers can build applications that run on Windows, macOS, Linux, Android, and iOS.
    Downloads: 17 This Week
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  • 8
    Maestro

    Maestro

    Painless Mobile UI Automation

    ...Maestro knows that it might take time to load the content (i.e. over the network) and automatically waits for it (but no longer than required). Blazingly fast iteration. Tests are interpreted, no need to compile anything. Maestro is able to continuously monitor your test files and rerun them as they change.
    Downloads: 3 This Week
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  • 9
    HaxeFlixel

    HaxeFlixel

    Free, cross-platform 2D game engine powered by Haxe and OpenFL

    HaxeFlixel is an open-source 2D game framework built on top of the cross-platform toolkit Haxe + OpenFL, designed to allow developers to build games that can run on web, desktop, and mobile targets from a single codebase. Because it uses Haxe and OpenFL, HaxeFlixel games can compile to many targets: native desktop (Windows, macOS, Linux), mobile (Android, iOS), as well as web (HTML5), and even historically Flash. It is licensed under MIT and completely free for personal or commercial use. HaxeFlixel emphasizes ease of use and rapid development for 2D games — ideal for pixel-art platformers, card games, puzzles, or 2D action games. ...
    Downloads: 8 This Week
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  • 10
    Apollo iOS

    Apollo iOS

    A strongly-typed, caching GraphQL client for iOS, written in Swift

    ...If you don't ask for a field, you won't be able to access the corresponding property. In effect, this means you can now rely on the Swift type checker to make sure errors in data access show up at compile time. With our Xcode integration, you can conveniently work with your UI code and corresponding GraphQL definitions side by side, and it will even validate your query documents, and show errors inline.
    Downloads: 7 This Week
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  • 11
    Filament

    Filament

    Real-time physically based rendering engine for Android, iOS, and more

    ...It is mobile-first, but also multi-platform. We are very conscientious about keeping Filament small, fast to load, and focused on rendering. For example, Filament does not compile materials at run time. Instead, we provide a command line tool (matc) that does this offline. Filament is a physically based rendering (PBR) engine for Android. The goal of Filament is to offer a set of tools and APIs for Android developers that will enable them to create high quality 2D and 3D rendering with ease. For both artists and developers, our system will rely on as few parameters as possible to reduce trial and error and allow users to quickly master the material model. ...
    Downloads: 6 This Week
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  • 12

    Halide

    A language for fast, portable data-parallel computation

    ...It isn't a standalone programming language however; rather it is embedded in C++ which means that you write C++ code, building an in-memory representation of a Halide pipeline using Halide's C++ API. This representation can then be compiled to an object file, or a JIT-compile and run in the same process. Halide also comes with a Python binding, allowing the writing of Halide embedded in Python without C++.
    Downloads: 2 This Week
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  • 13
    SQLite.swift

    SQLite.swift

    A type-safe, Swift-language layer over SQLite3

    SQLite.swift provides compile-time confidence in SQL statement syntax and intent. SQLite.swift provides a pure-Swift interface, a type-safe, optional-aware SQL expression builder. It also provides a flexible, chainable, lazy-executing query layer. Automatically-typed data access. A lightweight, uncomplicated query and parameter binding interface. Developer-friendly error handling and debugging.
    Downloads: 1 This Week
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  • 14
    Tuist

    Tuist

    Create, maintain, and interact with Xcode projects at scale

    ...Instead of maintaining multiple Xcode projects, describe your project once, and reuse it everywhere. Generated projects are optimized for your focus and productivity. They contain just what you need for the task at hand. If we know your project won’t compile, we fail early. We don't want you *to* waste time waiting for the build system to bubble up errors. Be opinionated about the structure of the projects; define project factories that teams can use to create new projects. Tuist is optimized to support projects at scale. Whether your project is 1 target, or 1000, it should make no difference.
    Downloads: 0 This Week
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  • 15
    R.swift

    R.swift

    Autocompleted resources like images, fonts & segues in Swift projects

    Get strong typed, autocompleted resources like images, fonts and segues in Swift projects. It makes your code that uses resources to be fully typed, less casting and guessing what a method will return. Compile time checked, no more incorrect strings that make your app crash at runtime. Autocompleted, never have to guess that image name again. For autocompleted images, and compiletime checked images. After installing R.swift into your project you can use the R-struct to access resources. If the struct is outdated just build and R.swift will correct any missing/changed/added resources. ...
    Downloads: 1 This Week
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  • 16
    Pkl

    Pkl

    A configuration as code language with rich validation and tooling

    pkl is a purpose-built configuration-as-code language developed by Apple that combines declarative structure, validation, and tooling to improve over traditional configuration formats like JSON, YAML, or Plists. Its goal is to let you write configuration logic (modules, imports, conditions, defaults) while still producing static outputs suitable for tools that expect JSON, YAML, or other formats. Configurations in Pkl are type-safe and support validation constraints (e.g. bounds, relations)...
    Downloads: 1 This Week
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  • 17
    macroquad

    macroquad

    Cross-platform game engine in Rust

    macroquad is a lightweight, easy-to-use game library for the Rust programming language, offering developers a relatively simple and streamlined path to build games across platforms. The library is heavily inspired by simpler game frameworks (like raylib), but brings the ergonomic and safety features of Rust to 2D — and some minimal 3D — development. With Macroquad, you don’t need to worry about low-level graphics plumbing: it handles window and input management, rendering, UI, and more,...
    Downloads: 0 This Week
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  • 18
    3D Box rotation

    3D Box rotation

    Simple example of draw and rotate 3D box

    Simple source .java file; .bat for fast re-compile and run; and pre-compiled .jar Java program with example from scratch writed in Notepad++ without Eclipse, etc., How to draw and rotate 3D box most simple way. Rotation speed regulated in simple Loop with 10 ms sleep. Use Java version 8 (OpenJDK 8, OracleJDK 8, OracleJRE 8, ..). Higher versions have an anti-aliasing error in the BufferedImage ( Windows 10 ).
    Downloads: 0 This Week
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  • 19
    ...This is the only purpose of Flightlog, it does not do other functions such as flight planning, weight and balance etc as there are plenty of tools around if needed, to help do these functions. The OS (Open Source) version allows users to install the free Cobol compiler, build and run all self tests and then compile (or build) the Flightlog program.
    Downloads: 0 This Week
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  • 20
    XCoordinator

    XCoordinator

    Powerful navigation library for iOS based on the coordinator pattern

    Powerful navigation library for iOS based on the coordinator pattern. Create an enum with all of the navigation paths for a particular flow, i.e. a group of closely connected scenes. (It is up to you when to create a Route/Coordinator. As our rule of thumb, create a new Route/Coordinator whenever a new root view controller, e.g. a new navigation controller or a tab bar controller, is needed.). Whereas the Route describes which routes can be triggered in a flow, the Coordinator is responsible...
    Downloads: 0 This Week
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  • 21
    Nerd

    Nerd

    Javascript's God Mode. No VM. No Bytecode

    Nerd, commonly referred to as “nerd,” is an experimental programming language and toolchain that aims to compile JavaScript-like code directly into native binaries without relying on traditional virtual machines, bytecode interpretation, or garbage collection. Its design philosophy centers on eliminating runtime overhead by translating high-level scripting constructs into efficient, low-level native code that can run directly on hardware.
    Downloads: 0 This Week
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  • 22
    Gideros Mobile

    Gideros Mobile

    Cross platform SDK

    Develop your app in Lua language and export it to most popular platforms, from desktop PC and Mac to mobile (Android, iOS, Windows Phone) and even Web. While Gideros is mainly dedicated to game development, it is also a good fit for professional apps. Code once, run everywhere! Intro documentation: http://docs.giderosmobile.com/ Reference documentation: http://docs.giderosmobile.com/reference/ Forum: http://giderosmobile.com/forum Full source code: https://github.com/gideros/gideros
    Downloads: 1 This Week
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  • 23
    Moya

    Moya

    Network abstraction layer written in Swift

    You’re a smart developer. You probably use Alamofire to abstract away access to URLSession and all those nasty details you don’t really care about. But then, like lots of smart developers, you write ad hoc network abstraction layers. They are probably called APIManager or NetworkModel, and they always end in tears. So the basic idea of Moya is that we want some network abstraction layer that sufficiently encapsulates actually calling Alamofire directly. It should be simple enough that common...
    Downloads: 0 This Week
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  • 24
    sol2

    sol2

    Lua API wrapper with advanced features and top notch performance

    ...The library is header-only for easy integration with projects, and a single header can be used for drag-and-drop start up. sol2 makes use of C++17 features. GCC 7.x.x and Clang 3.9.x (with -std=c++1z and appropriate standard library) or higher should be able to compile without problems. sol2 is checked by-hand for other platforms as well, including Android-based builds with GCC and iOS-based builds out of XCode with Apple-clang. It should work on both of these platforms, so long as you have the proper standards flags. If something doesn't work or you need special options, you may need to look into the different ways to support the project to have it done for you!
    Downloads: 3 This Week
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  • 25
    Riverpod

    Riverpod

    A reactive caching and data-binding framework

    ...Riverpod’s design reduces rebuilds by letting widgets depend on fine-grained slices of state, which leads to predictable performance in complex apps. The ecosystem includes code generation and utilities that help catch invalid provider usage at compile time rather than at runtime. Overall, it encourages a clear separation of concerns and scales cleanly from small prototypes to large, multi-module applications.
    Downloads: 0 This Week
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