Showing 35 open source projects for "build engine"

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  • 1
    Redot Engine

    Redot Engine

    Multi-platform 2D and 3D game engine

    Redot Engine is an open-source game engine that aims to provide a flexible foundation for building games — likely offering a modern, modular structure so developers can compose only the systems they need (rendering, physics, input, scripting, etc.). It is built to give a base framework rather than a full “batteries-included” engine, which makes it suitable for developers who prefer minimalism, want complete control over architecture, or desire to build custom workflows. ...
    Downloads: 3 This Week
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  • 2
    Xash3D FWGS Engine

    Xash3D FWGS Engine

    Xash3D FWGS engine

    Xash3D FWGS is an open-source fork and extension of the original GoldSrc-based engine (from the classic era of first-person shooters), aimed at providing compatibility with the original engine (e.g. games built on it) while extending and modernizing its capabilities. The engine supports multiple rendering backends (OpenGL, GLES, software fallback), modern platforms (desktop OSes, mobile, etc.), and updated features such as better multiplayer, voice chat, IPv6 support, improved virtual filesystem, and support for modern asset formats. ...
    Downloads: 93 This Week
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  • 3
    Hermes JS Engine

    Hermes JS Engine

    A JavaScript engine optimized for running React Native

    Hermes-powered apps launch faster, thanks to build-time precompilation of JavaScript into efficient bytecode. Hermes is small in APK size, lean on memory, and starts instantly. It won't weigh your app down. It's simple to get started with Hermes in React Native apps. Hermes is open source and implements JavaScript standards. You will now be in a directory with the output of building Hermes into CLI tools. From here you can run a piece of JavaScript. If you have an existing app based on an...
    Downloads: 20 This Week
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  • 4
    Hippy

    Hippy

    Tool to build cross-platform and high-performance awesome apps

    Hippy is a cross-platform development framework, aiming to help developers write once, run on three platforms(iOS, Android and Web). Hippy is quite friendly to Web developers, especially who are familiar with React or Vue. With Hippy, developers are able to create the cross platform app easily. Hippy is now applied in 27+ Tencent apps such as Mobile QQ, Mobile QQ Browser, Tencent Video App, QQ Music App, Tencent News, reaching hundreds of millions of ordinary users. For Android, we recommend...
    Downloads: 5 This Week
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  • 5
    Wire iOS

    Wire iOS

    Wire for iOS (iPhone and iPad)

    The Wire mobile app has an architectural layer that we call sync engine. It is the client-side layer that processes all the data that is displayed in the mobile app. It handles network communication and authentication with the backend, push notifications, local caching of data, client-side business logic, signaling with the audio-video libraries, encryption and decryption (using encryption libraries from a lower level) and other bits and pieces. The user interface layer of the mobile app is...
    Downloads: 2 This Week
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  • 6
    Command & Conquer Generals: Zero Hour

    Command & Conquer Generals: Zero Hour

    Zero Hour running natively on macOS, iPhone & iPad

    Generals Mac iOS iPad is a native Apple-platform port of Command & Conquer Generals: Zero Hour. It runs the real 2003 game engine on Apple Silicon Macs, iPhone, and iPad instead of relying on full PC emulation. The project builds on EA’s GPL v3 source release and several community porting efforts, then adds iOS and iPadOS support, engine fixes, packaging, and touch controls. Rendering moves from DirectX 8 through DXVK and Vulkan, then through MoltenVK into Apple’s Metal stack. The port...
    Downloads: 7 This Week
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  • 7
    Ebitengine

    Ebitengine

    A dead simple 2D game engine for Go

    Ebitengine (formerly known as Ebiten) is a lightweight, open-source 2D game engine built for the Go programming language. It is designed to be simple and easy to use, allowing developers to build games quickly with a clean and minimal API. Ebitengine supports cross-platform deployment, including desktop, mobile, web, and select console platforms. The engine provides essential features such as 2D graphics rendering, input handling, and audio playback.
    Downloads: 6 This Week
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  • 8
    SwiftGodot

    SwiftGodot

    New Godot bindings for Swift

    SwiftGodot provides Swift language bindings for the Godot 4.2 game engine using the new GDExtension system (for 4.1 compatibility, use the 4.1 branch, preview for upcoming 4.3 release is in the 4.3 branch). SwiftGodot can be used to either build an extension that can be added to an existing Godot project, where your code is providing services to the game engine, or it can be used as an API with SwiftGodotKit which embeds Godot as an application that is driven directly from Swift. ...
    Downloads: 2 This Week
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  • 9
    GDevelop

    GDevelop

    The game engine for everyone

    GDevelop is an open-source, cross-platform game development software designed to make creating HTML5 and native games easy for everyone. Experts and novices alike can create their own games with GDevelop as it is fast and easy to learn, requiring no knowledge in a specific programming language. What makes GDevelop unique and so easy to use is its powerful and intuitive event-based system. Events are a powerful way to build up your game logic, without having to learn a programming...
    Downloads: 45 This Week
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  • 10
    Play!

    Play!

    Play! - PlayStation2 Emulator

    ...The project supports optimizations such as JIT code generation on compatible platforms to improve performance and offers a broad set of build targets so developers and users can experiment with different back ends and environments.
    Downloads: 27 This Week
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  • 11
    React Native Audio API

    React Native Audio API

    High-performance audio engine for react-native

    ...Its main value is giving React Native developers a flexible audio engine for advanced sound experiences.
    Downloads: 7 This Week
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  • 12
    YASIO

    YASIO

    A multi-platform support c++11 library with focus on asio

    yasio is a lightweight C++ asynchronous socket I/O library for client applications across desktop, mobile, game, and embedded-style environments. It supports Windows, macOS, iOS, Android, OHOS, Linux, FreeBSD, Solaris, and other Unix-like systems. The library focuses on practical cross-platform networking rather than tying developers to a single engine or operating system. It is used in game and multimedia projects and provides integrations or demos for Unity, Unreal Engine, xlua, axmol, and...
    Downloads: 7 This Week
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  • 13
    Open QR Code

    Open QR Code

    Open QR Code is an open-source, cross-platform app

    Open QR Code is an open-source cross-platform application developed using Flutter as main framework used to build the application, in common C, C++, Dart, Skia (a 2D rendering engine), and Impeller (the default rendering engine on iOS), Java, Kotlin. Open QR Code allows users to generate and scan QR codes effortlessly. The app is available on Android, Windows, and the Web. Users can generate QR codes from any text input, save them to their gallery, share them directly from the app, and scan QR codes to retrieve encoded information. ...
    Downloads: 18 This Week
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  • 14
    Ant Media Server

    Ant Media Server

    Adaptive, ultra low latency streaming

    Real-time streaming engine delivers content with sub-0.5secs latency. Ant Media Server supports WebRTC, CMAF, HLS, RTMP, RTSP, SRT, Zixi and more for your needs. Ant Media Server is a real-time streaming engine software that provides adaptive, ultra low latency streaming by using WebRTC technology with ~0.5 seconds latency. Ant Media Server is auto-scalable and can run on-premise or on-cloud. Increase interaction and experience real-time video streaming. Ant Media Server WebRTC Streaming...
    Downloads: 9 This Week
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  • 15
    HaxeFlixel

    HaxeFlixel

    Free, cross-platform 2D game engine powered by Haxe and OpenFL

    HaxeFlixel is an open-source 2D game framework built on top of the cross-platform toolkit Haxe + OpenFL, designed to allow developers to build games that can run on web, desktop, and mobile targets from a single codebase. Because it uses Haxe and OpenFL, HaxeFlixel games can compile to many targets: native desktop (Windows, macOS, Linux), mobile (Android, iOS), as well as web (HTML5), and even historically Flash. It is licensed under MIT and completely free for personal or commercial use....
    Downloads: 10 This Week
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  • 16
    Rhino

    Rhino

    On-device Speech-to-Intent engine powered by deep learning

    ...Picovoice heavily invests in R&D to offer superior voice AI that surpasses even Big Tech in accuracy and efficiency. Picovoice researchers do not follow recent frameworks and techniques but build them.
    Downloads: 6 This Week
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  • 17
    MvvmCross

    MvvmCross

    The .NET MVVM framework for cross-platform solutions

    Build clean, pixel perfect, native UIs. Share behavior and business logic in a single codebase across supported platforms, using the Model-View-ViewModel (MVVM) design pattern. MvvmCross is a framework specifically developed for Xamarin and the mobile ecosystem. It supports Xamarin.iOS, Xamarin.Android, Xamarin.Mac, Xamarin.Forms, Universal Windows Platform (UWP) and Windows Presentation Framework (WPF). MvvmCross is a cross-platform MVVM framework. It enables developers to create apps using...
    Downloads: 0 This Week
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  • 18
    macroquad

    macroquad

    Cross-platform game engine in Rust

    macroquad is a lightweight, easy-to-use game library for the Rust programming language, offering developers a relatively simple and streamlined path to build games across platforms. The library is heavily inspired by simpler game frameworks (like raylib), but brings the ergonomic and safety features of Rust to 2D — and some minimal 3D — development. With Macroquad, you don’t need to worry about low-level graphics plumbing: it handles window and input management, rendering, UI, and more,...
    Downloads: 0 This Week
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  • 19
    Swoole

    Swoole

    Coroutine-based concurrency library for PHP

    ...The network layer in Swoole is event-based and takes full advantage of the underlying epoll/kqueue implementation, making it really easy to serve millions of requests. Swoole 4.x uses a brand new engine kernel and now it has a full-time developer team, so we are entering an unprecedented period in PHP history which offers a unique possibility for rapid evolution.
    Downloads: 5 This Week
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  • 20
    KSPlayer

    KSPlayer

    A video player for iOS, macOs, tvOS, visionOS

    ...It supports both local media files and network streams, including live streaming scenarios with low latency. KSPlayer is designed to integrate seamlessly with SwiftUI, UIKit, and AppKit, enabling developers to build modern user interfaces around its playback engine. It also includes support for hardware acceleration and high-resolution playback, ensuring smooth performance even for demanding content. Overall, it offers a flexible and powerful solution for building media applications on Apple platforms.
    Downloads: 1 This Week
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  • 21
    Delphi : VRCalc++ OOSL (Script) and more

    Delphi : VRCalc++ OOSL (Script) and more

    Delphi : VRCalc++ OOSL & + (Paged List, TextEditor, VRAstroVision ...)

    Vincent Radio {Adrix.NT} Sources Library & Applications : Delphi C++ Java VRCalc++ C# VRCalc++ Object Oriented Scripting Language - Engine Source Pascal Code - Delphi Packages Build Prjs - VRCalc++ Scripted System Std RT Library - Guides & Docs (CHM, PDF, DOCX) - VCL & FMX (FireMonkey) Support - Script Test Code (Lang RTL VCL FMX) - Visual Stage Project : VCL & FMX Paged Lists & Iterators : Delphi C++ Java C# Multi-Dim Arrays & Direct Graph Classes : Delphi C++ Java VRCalc++ C# Delphi Drag&Drop Applications - VRCalc++ Script Executors: Terminal, VCL, FMX - VRMultiEdit - VRLazyCodeEditor - VR Astro Vision (Astrology) - Paged List Test - VRMosaic : Delphi C++Builder Java C# +with auto resolver - VR Free Chess 2D - VRBlocks - VRGraphStage - VR TTT OX + icons & bitmaps + VCL VisualStyles + Build Projects + instructions to build projects to build projects - Delphi : RAD Studio - C++ : Dev-C++ - java : NetBeans - C# : MS/VS adrixnt@hotmail.it
    Downloads: 3 This Week
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  • 22
    XRENGINE

    XRENGINE

    Everything you need to build and deploy scalable realtime 3D apps

    Your own sandbox in the Metaverse. Take what you need, or launch the full stack. Includes a self-deployable platform, UI, worlds, avatars, and games. Fully customizable for any kind of game, social experience, event or spatial web app. User management, avatars and inventory with optional blockchain integration (see our Blockchain-in-a-Box repo). Social features like chat, groups, friends, blocking and moderation. 2D, 3D and XR Avatars with full inverse kinematics and facial expressions....
    Downloads: 3 This Week
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  • 23
    NatML

    NatML

    High performance, cross-platform machine learning for Unity Engine

    ...NatML takes advantage of hardware machine learning accelerators, like CoreML on iOS and macOS, NNAPI on Android, and DirectML on Windows. As a result, it is multiple times faster than Unity's own Barracuda engine. NatML exposes machine learning models with simple classes that return familiar data types. These are called "Predictors", and they handle all of the heavy lifting for you. No need to write pre-processing scripts or shaders, wrangle tensors, or anything of that sort. NatML supports Android, iOS, macOS, and Windows alike. As a result, you can build your app once, test it in the Editor, and deploy it to the device all in one seamless workflow.
    Downloads: 0 This Week
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  • 24
    armorpaint

    armorpaint

    3D PBR Texture Painting Software

    ...ArmorPaint is powered by an in-house 3D rendering engine to achieve the best painting experience.
    Downloads: 55 This Week
    Last Update:
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  • 25
    Sizzle

    Sizzle

    A sizzlin' hot selector engine

    A pure-JavaScript CSS selector engine designed to be easily dropped in to a host library. Browser support may differ between standalone Sizzle and libraries that include Sizzle. Please report issues on Sizzle's issue tracker, rather than the trackers for disparate libraries. In order to build Sizzle, you should have Node.js/npm latest and git 1.7 or later (earlier versions might work OK, but are not tested).
    Downloads: 1 This Week
    Last Update:
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