Showing 265 open source projects for "android java game"

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  • 1
    PojavLauncher

    PojavLauncher

    A Minecraft Java Edition Launcher for Android and iOS

    A Minecraft Java Edition Launcher for Android and iOS based on Boardwalk. This repository contains source code for the Android platform.
    Downloads: 621 This Week
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  • 2
    MMKV for Android

    MMKV for Android

    An efficient, small mobile key-value storage framework

    MMKV for Android is an efficient, small mobile key-value storage framework developed by WeChat. Works on Android, iOS, macOS, Windows, and POSIX. Efficient. MMKV uses mmap to keep memory synced with file, and protobuf to encode/decode values, making the most of Android to achieve best performance. MMKV supports concurrent read-read and read-write access between processes. Easy-to-use. You can use MMKV as you go. All changes are saved immediately, no sync, no apply calls needed. MMKV contains...
    Downloads: 10 This Week
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  • 3
    libGDX

    libGDX

    Desktop/Android/HTML5/iOS Java game development framework

    libGDX is a cross-platform Java game development framework based on OpenGL (ES) that works on Windows, Linux, macOS, Android, your browser and iOS. libGDX provides a well-tried and robust environment for rapid prototyping and fast iterations. libGDX does not force a specific design or coding style on you; it rather gives you the freedom to create a game the way you prefer.
    Downloads: 60 This Week
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  • 4
    FirebaseUI for Android

    FirebaseUI for Android

    Optimized UI components for Firebase

    FirebaseUI is an open-source library for Android that allows you to quickly connect common UI elements to Firebase APIs. A compatible FirebaseUI client is also available for iOS. FirebaseUI has separate modules for using Firebase Realtime Database, Cloud Firestore, Firebase Auth, and Cloud Storage. To get started, see the individual instructions for each module. FirebaseUI is published as a collection of libraries separated by the Firebase API they target. Each FirebaseUI library has a...
    Downloads: 2 This Week
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  • 5
    Godot Engine

    Godot Engine

    Godot is a powerful cross-platform game engine

    Godot was created to provide a fully free, open source game development environment. To compile from source see the official docs here https://docs.godotengine.org/en/latest/development/compiling/
    Downloads: 438 This Week
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  • 6
    Phaser

    Phaser

    Open source HTML5 game framework that offers WebGL and Canvas

    Phaser is a fast, free, and fun open source HTML5 game framework that offers WebGL and Canvas rendering across desktop and mobile web browsers. Games can be compiled to iOS, Android and native apps by using 3rd party tools. You can use JavaScript or TypeScript for development. You can support the developers on their Patreon. https://www.patreon.com/photonstorm
    Downloads: 20 This Week
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  • 7
    GDevelop

    GDevelop

    The game engine for everyone

    ...Events are a powerful way to build up your game logic, without having to learn a programming language. GDevelop also features ready-made behaviors for your game objects, and allows you to create new behaviors through the easy to learn events. And when you're done, you can publish your game just about anywhere-- web, iOS, Android, Windows, Mac, Linux and even Facebook Messenger.
    Downloads: 31 This Week
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  • 8
    Mindustry

    Mindustry

    An open-source sandbox tower defense game

    Mindustry is a tower-defense sandbox factory game. Build supply chains of conveyor belts to fuel your turrets, produce materials for building, and defend your structures from waves of enemies.
    Downloads: 101 This Week
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  • 9
    RetroArch

    RetroArch

    RetroArch is a frontend for emulators, game engines and media players.

    RetroArch is a way to run classic games on a wide assortment of Operating Systems and Consoles. Support the Developers on their Patron! https://www.patreon.com/libretro
    Downloads: 49 This Week
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  • 10
    MinecraftConsoles

    MinecraftConsoles

    A certain block game

    MinecraftConsoles is an open-source project that revives and modernizes the legacy console edition of Minecraft by rebuilding it into a multi-platform, extensible codebase. It is based on the original Legacy Console Edition source and introduces numerous fixes and improvements to enhance stability, performance, and usability on modern systems. The project aims to serve as a foundation for further development such as modding, backports, and experimentation with features that were previously...
    Downloads: 102 This Week
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  • 11
    Axmol Engine

    Axmol Engine

    Multi-platform Engine for Desktop, XBOX (UWP) and Mobile games

    Axmol is a modern C++ game engine forked from Cocos2d-x, designed to support high-performance 2D and lightweight 3D game development across multiple platforms. It improves upon the original Cocos2d-x with a cleaner architecture, better tooling, and support for modern C++ standards. Axmol supports scripting with Lua and JavaScript, and is suitable for both indie developers and studios targeting mobile, desktop, and web platforms. With an active community and frequent updates, Axmol is a solid...
    Downloads: 10 This Week
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  • 12
    MonoGame

    MonoGame

    One framework for creating powerful cross-platform games

    One framework for creating powerful cross-platform games. The spiritual successor to XNA with thousands of titles shipped across desktop, mobile, and console platforms. MonoGame is a fully managed .NET open source game framework without any black boxes. Create, develop and distribute your games your way. By leveraging C# and other .NET languages on Microsoft and Mono platforms you can write modern, fast, and reliable game code. We currently support iOS, Android, MacOS, Linux, all Windows platforms, PS4, PSVita, Xbox One, and Switch with more platforms on the way. ...
    Downloads: 36 This Week
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  • 13
    Xash3D FWGS Engine

    Xash3D FWGS Engine

    Xash3D FWGS engine

    Xash3D FWGS is an open-source fork and extension of the original GoldSrc-based engine (from the classic era of first-person shooters), aimed at providing compatibility with the original engine (e.g. games built on it) while extending and modernizing its capabilities. The engine supports multiple rendering backends (OpenGL, GLES, software fallback), modern platforms (desktop OSes, mobile, etc.), and updated features such as better multiplayer, voice chat, IPv6 support, improved virtual...
    Downloads: 123 This Week
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  • 14
    Redot Engine

    Redot Engine

    Multi-platform 2D and 3D game engine

    Redot Engine is an open-source game engine that aims to provide a flexible foundation for building games — likely offering a modern, modular structure so developers can compose only the systems they need (rendering, physics, input, scripting, etc.). It is built to give a base framework rather than a full “batteries-included” engine, which makes it suitable for developers who prefer minimalism, want complete control over architecture, or desire to build custom workflows. Because it’s...
    Downloads: 48 This Week
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  • 15
    VVVVVV

    VVVVVV

    The source code to VVVVVV

    From the creator of Super Hexagon, VVVVVV, the hit 2010 indie platformer, now available on android and iOS! Winner of Indiecade's 2010 award for Most Fun/Compelling Game. There are two versions of the VVVVVV source code available, the desktop version (based on the C++ port, and currently live on Steam), and the mobile version (based on a fork of the original flash source code, and currently live on iOS and Android). If you’re looking for the game’s text, that’s mainly (but not entirely) in the Scripts.cpp and TerminalScripts.cpp classes. ...
    Downloads: 17 This Week
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  • 16
    J2ObjC

    J2ObjC

    A Java to iOS Objective-C translation tool and runtime

    J2ObjC is an open-source command-line tool from Google that translates Java source code to Objective-C for the iOS (iPhone/iPad) platform. This tool enables Java source to be part of an iOS application's build, as no editing of the generated files is necessary. The goal is to write an app's non-UI code (such as application logic and data models) in Java, which is then shared by web apps (using GWT), Android apps, and iOS apps.
    Downloads: 4 This Week
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  • 17
    HaxeFlixel

    HaxeFlixel

    Free, cross-platform 2D game engine powered by Haxe and OpenFL

    HaxeFlixel is an open-source 2D game framework built on top of the cross-platform toolkit Haxe + OpenFL, designed to allow developers to build games that can run on web, desktop, and mobile targets from a single codebase. Because it uses Haxe and OpenFL, HaxeFlixel games can compile to many targets: native desktop (Windows, macOS, Linux), mobile (Android, iOS), as well as web (HTML5), and even historically Flash.
    Downloads: 3 This Week
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  • 18
    Ebitengine

    Ebitengine

    A dead simple 2D game engine for Go

    Ebitengine (formerly known as Ebiten) is a lightweight, open-source 2D game engine built for the Go programming language. It is designed to be simple and easy to use, allowing developers to build games quickly with a clean and minimal API. Ebitengine supports cross-platform deployment, including desktop, mobile, web, and select console platforms. The engine provides essential features such as 2D graphics rendering, input handling, and audio playback. Developers can work with transformations,...
    Downloads: 3 This Week
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  • 19
    capacitor

    capacitor

    Build cross-platform native progressive web apps for iOS and Android

    Capacitor is an open source native runtime for building Web Native apps. Create cross-platform iOS, Android, and Progressive Web Apps with JavaScript, HTML, and CSS. Capacitor’s native plugin APIs make it extremely easy to access and invoke common device functionality across multiple platforms. Build web-based applications that run equally well across iOS, Android, and as Progressive Web Apps. Access the full Native SDKs on each platform, and easily deploy to the App Stores (and the web)....
    Downloads: 45 This Week
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  • 20
    macroquad

    macroquad

    Cross-platform game engine in Rust

    ...A strength of Macroquad is its cross-platform reach: it supports desktop (Windows, Linux, macOS), web (via WebAssembly / HTML5), and mobile (Android, iOS) without requiring platform-specific code. Compilation is relatively fast with minimal dependencies, so small projects or prototypes can spin up quickly. Because it’s “batteries included” for common tasks (rendering, drawing shapes, text, basic UI, game loop), Macroquad works well for rapid prototyping.
    Downloads: 0 This Week
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  • 21
    Anodyne 1 Repo

    Anodyne 1 Repo

    Action-adventure game originally released in 2013

    Anodyne is a surreal action-adventure game originally released in 2013 by Analgesic Productions. The 1-Repo is the open source release of the game’s source code, assets, level editor etc, so users can build, modify, or examine the game. The game features exploration, puzzles, a broom as a tool/weapon, top-down rooms, dreamlike narrative and atmosphere, and pixel-art graphics. This is all of the original music source files which you can open in REAPER and play back using the free sfz plugin...
    Downloads: 1 This Week
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  • 22
    SwiftGodot

    SwiftGodot

    New Godot bindings for Swift

    SwiftGodot provides Swift language bindings for the Godot 4.2 game engine using the new GDExtension system (for 4.1 compatibility, use the 4.1 branch, preview for upcoming 4.3 release is in the 4.3 branch). SwiftGodot can be used to either build an extension that can be added to an existing Godot project, where your code is providing services to the game engine, or it can be used as an API with SwiftGodotKit which embeds Godot as an application that is driven directly from Swift. SwiftGodot...
    Downloads: 1 This Week
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  • 23
    BikeControl

    BikeControl

    Do virtual gear shifting (and more) in any rider app

    BikeControl is a cross-platform tool aimed at enabling control of trainer apps (cycling/indoor training apps) using hardware controllers such as bike shifters, dedicated remotes (e.g. Zwift Click, Zwift Ride, Zwift Play), gamepads, or even generic Bluetooth HID devices. Instead of connecting to the trainer directly, BikeControl acts as a bridge: when you press a button or lever on your controller, it intercepts the input and simulates corresponding keyboard/mouse/touch events for your...
    Downloads: 46 This Week
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  • 24
    JavaCV

    JavaCV

    Java interface to OpenCV, FFmpeg, and more

    JavaCV uses wrappers from the JavaCPP Presets of commonly used libraries by researchers in the field of computer vision (OpenCV, FFmpeg, libdc1394, FlyCapture, Spinnaker, OpenKinect, librealsense, CL PS3 Eye Driver, videoInput, ARToolKitPlus, flandmark, Leptonica, and Tesseract) and provides utility classes to make their functionality easier to use on the Java platform, including Android. JavaCV also comes with hardware accelerated full-screen image display (CanvasFrame and GLCanvasFrame), easy-to-use methods to execute code in parallel on multiple cores (Parallel), user-friendly geometric and color calibration of cameras and projectors (GeometricCalibrator, ProCamGeometricCalibrator, ProCamColorCalibrator), detection and matching of feature points (ObjectFinder), a set of classes that implement direct image alignment of projector-camera systems (mainly GNImageAligner, ProjectiveTransformer, ProjectiveColorTransformer, ProCamTransformer, and ReflectanceInitializer), and more.
    Downloads: 18 This Week
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  • 25
    React Native Image Resizer

    React Native Image Resizer

    Resize local images with React Native

    Resize local images with React Native. Since the version 3.0.0 this package supports the new architecture out of the box (Turbo Module). It also has retro compatibility with the old one.
    Downloads: 1 This Week
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