Showing 44 open source projects for "2d"

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  • 1
    HaxeFlixel

    HaxeFlixel

    Free, cross-platform 2D game engine powered by Haxe and OpenFL

    ...It is licensed under MIT and completely free for personal or commercial use. HaxeFlixel emphasizes ease of use and rapid development for 2D games — ideal for pixel-art platformers, card games, puzzles, or 2D action games. It includes common utilities and abstractions for sprites, animations, input handling, game loops, asset management, and state transitions, making it easier to build a complete game without reinventing core infrastructure. Because of this, it has been used for successful indie games and prototypes alike, and remains a popular choice among developers.
    Downloads: 25 This Week
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  • 2
    SkiaSharp

    SkiaSharp

    SkiaSharp is a cross-platform 2D graphics API for .NET platforms

    SkiaSharp is a cross-platform 2D graphics API for .NET platforms based on Google's Skia Graphics Library. It provides a comprehensive 2D API that can be used across mobile, server and desktop models to render images. Building SkiaSharp is mostly straight forward. The main issue is the multiple dependencies for each platform. However, these are easy to install as they are found on the various websites.
    Downloads: 6 This Week
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  • 3
    Starling Framework

    Starling Framework

    2D GPU-accelerated framework for ActionScript developers

    Starling is an open-source 2D framework for ActionScript developers that leverages GPU acceleration via Adobe's Stage3D API to create smooth, high-performance games and applications across desktop and mobile platforms. It mimics the traditional Flash display list while dramatically improving performance, making it a popular choice for Flash developers transitioning into more efficient, hardware-accelerated environments.
    Downloads: 0 This Week
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  • 4
    Ebitengine

    Ebitengine

    A dead simple 2D game engine for Go

    Ebitengine (formerly known as Ebiten) is a lightweight, open-source 2D game engine built for the Go programming language. It is designed to be simple and easy to use, allowing developers to build games quickly with a clean and minimal API. Ebitengine supports cross-platform deployment, including desktop, mobile, web, and select console platforms. The engine provides essential features such as 2D graphics rendering, input handling, and audio playback.
    Downloads: 1 This Week
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  • 5
    Cocos Engine

    Cocos Engine

    Cocos simplifies game creation and distribution with Cocos Creator

    ...Because of its cross-platform nature, games built with cocos-engine (via Cocos Creator) can target mobile, desktop, and web, making it a popular choice for developers wanting flexibility and broad reach. The engine includes extensive tooling and example/demo projects to demonstrate 2D and 3D physics, animation, UI and rendering capabilities.
    Downloads: 6 This Week
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  • 6
    Axmol Engine

    Axmol Engine

    Multi-platform Engine for Desktop, XBOX (UWP) and Mobile games

    Axmol is a modern C++ game engine forked from Cocos2d-x, designed to support high-performance 2D and lightweight 3D game development across multiple platforms. It improves upon the original Cocos2d-x with a cleaner architecture, better tooling, and support for modern C++ standards. Axmol supports scripting with Lua and JavaScript, and is suitable for both indie developers and studios targeting mobile, desktop, and web platforms.
    Downloads: 5 This Week
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  • 7
    Skiko

    Skiko

    Kotlin Multiplatform bindings to Skia

    Skiko is an open-source graphics library from JetBrains that provides lightweight, cross-platform bindings for the Skia graphics engine tailored specifically for Kotlin Multiplatform and Compose applications. It serves as the low-level rendering backbone for Kotlin UI frameworks like Compose for Desktop and Compose for Web, enabling smooth, GPU-accelerated 2D graphics across Windows, macOS, Linux, and other supported targets without writing native code. Skiko abstracts away platform-specific rendering details while exposing Skia’s powerful features such as high-quality text shaping, image filters, path operations, and hardware accelerated canvases, making it ideal for building rich UI components, animations, games, or custom drawing surfaces. ...
    Downloads: 4 This Week
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  • 8
    Redot Engine

    Redot Engine

    Multi-platform 2D and 3D game engine

    Redot Engine is an open-source game engine that aims to provide a flexible foundation for building games — likely offering a modern, modular structure so developers can compose only the systems they need (rendering, physics, input, scripting, etc.). It is built to give a base framework rather than a full “batteries-included” engine, which makes it suitable for developers who prefer minimalism, want complete control over architecture, or desire to build custom workflows. Because it’s...
    Downloads: 7 This Week
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  • 9
    OpenFL

    OpenFL

    Open source library for creative expression on the web, desktop, etc.

    ...It builds on the Haxe programming language and offers a familiar display list and event-driven API inspired by classic Adobe Flash and AIR, allowing developers to leverage well-known paradigms while targeting modern platforms. OpenFL supports 2D and limited 3D graphics rendering, audio playback, advanced user input (mouse, touch, keyboard, gamepads), rich text formatting, asset management, networking, and file system access, making it a comprehensive foundation for interactive experiences. Projects written with OpenFL can compile to native C++ executables, JavaScript/WebGL for web, or run through app runtimes like Electron without plugins, enabling high performance and broad reach.
    Downloads: 2 This Week
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  • 10
    MonoGame

    MonoGame

    One framework for creating powerful cross-platform games

    One framework for creating powerful cross-platform games. The spiritual successor to XNA with thousands of titles shipped across desktop, mobile, and console platforms. MonoGame is a fully managed .NET open source game framework without any black boxes. Create, develop and distribute your games your way. By leveraging C# and other .NET languages on Microsoft and Mono platforms you can write modern, fast, and reliable game code. We currently support iOS, Android, MacOS, Linux, all Windows...
    Downloads: 21 This Week
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  • 11
    libGDX

    libGDX

    Desktop/Android/HTML5/iOS Java game development framework

    libGDX is a cross-platform Java game development framework based on OpenGL (ES) that works on Windows, Linux, macOS, Android, your browser and iOS. libGDX provides a well-tried and robust environment for rapid prototyping and fast iterations. libGDX does not force a specific design or coding style on you; it rather gives you the freedom to create a game the way you prefer. Publish your games on Windows, macOS, Linux (including the RPi!), Android, iOS, and HTML5, all with the same code base. libGDX comes with batteries included. Write 2D or 3D games and let libGDX worry about low-level details. Heavy emphasis is put on avoiding garbage collection for ART/JavaScript by careful API design and the use of custom collections. libGDX is a well proven and reliable framework with a sound base and documentation. Furthermore, there are plenty of games built on top of libGDX, many of which are open source.
    Downloads: 19 This Week
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  • 12
    macroquad

    macroquad

    Cross-platform game engine in Rust

    macroquad is a lightweight, easy-to-use game library for the Rust programming language, offering developers a relatively simple and streamlined path to build games across platforms. The library is heavily inspired by simpler game frameworks (like raylib), but brings the ergonomic and safety features of Rust to 2D — and some minimal 3D — development. With Macroquad, you don’t need to worry about low-level graphics plumbing: it handles window and input management, rendering, UI, and more, letting you focus on game logic. A strength of Macroquad is its cross-platform reach: it supports desktop (Windows, Linux, macOS), web (via WebAssembly / HTML5), and mobile (Android, iOS) without requiring platform-specific code. ...
    Downloads: 0 This Week
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  • 13
    OpenLayers

    OpenLayers

    A high-performance, feature-packed library for all your mapping needs

    ...OGC mapping services and untiled layers also supported. Render vector data from GeoJSON, TopoJSON, KML, GML, Mapbox vector tiles, and other formats. Leverages Canvas 2D, WebGL, and all the latest greatness from HTML5. Mobile support out of the box. Build lightweight custom profiles with just the components you need. Style your map controls with straight-forward CSS. Hook into different levels of the API or use 3rd party libraries to customize and extend functionality.
    Downloads: 4 This Week
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  • 14
    react-native-graph

    react-native-graph

    Beautiful, high-performance Graphs and Charts for React Native

    react-native-graph is a Line Graph implementation based on the high-performance 2D graphics rendering engine "Skia". It's used in the Pink Panda Wallet app to power thousands of token graphs every day. Animations are ran using the Skia animation system and are fully natively interpolated to ensure best possible performance. If animated is false, a light-weight implementation of the graph renderer will be used, which is optimal for displaying a lot of graphs in large lists.
    Downloads: 0 This Week
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  • 15
    Filament

    Filament

    Real-time physically based rendering engine for Android, iOS, and more

    ...Filament is a physically based rendering (PBR) engine for Android. The goal of Filament is to offer a set of tools and APIs for Android developers that will enable them to create high quality 2D and 3D rendering with ease. For both artists and developers, our system will rely on as few parameters as possible to reduce trial and error and allow users to quickly master the material model. A physically based approach must not preclude non-realistic rendering. User interfaces for instance will need unlit materials. Our primary goal is to design and implement a rendering system able to perform efficiently on mobile platforms.
    Downloads: 2 This Week
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  • 16
    XNNPACK

    XNNPACK

    High-efficiency floating-point neural network inference operators

    XNNPACK is a highly optimized, low-level neural network inference library developed by Google for accelerating deep learning workloads across a variety of hardware architectures, including ARM, x86, WebAssembly, and RISC-V. Rather than serving as a standalone ML framework, XNNPACK provides high-performance computational primitives—such as convolutions, pooling, activation functions, and arithmetic operations—that are integrated into higher-level frameworks like TensorFlow Lite, PyTorch...
    Downloads: 0 This Week
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  • 17
    Open QR Code

    Open QR Code

    Open QR Code is an open-source, cross-platform app

    Open QR Code is an open-source cross-platform application developed using Flutter as main framework used to build the application, in common C, C++, Dart, Skia (a 2D rendering engine), and Impeller (the default rendering engine on iOS), Java, Kotlin. Open QR Code allows users to generate and scan QR codes effortlessly. The app is available on Android, Windows, and the Web. Users can generate QR codes from any text input, save them to their gallery, share them directly from the app, and scan QR codes to retrieve encoded information. ...
    Downloads: 12 This Week
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  • 18
    Orx: Data-Driven Game Engine

    Orx: Data-Driven Game Engine

    Orx: Data-Driven Game Engine

    Orx is a portable, lightweight, plugin-based, data-driven and extremely easy to use 2D-oriented game engine. As orx is data driven, it allows users to create games with a small number of lines of code and reduces drastically the development time.
    Downloads: 1 This Week
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  • 19
    Delphi : VRCalc++ OOSL (Script) and more

    Delphi : VRCalc++ OOSL (Script) and more

    Delphi : VRCalc++ OOSL & + (Paged List, TextEditor, VRAstroVision ...)

    Vincent Radio {Adrix.NT} Sources Library & Applications : Delphi C++ Java VRCalc++ C# VRCalc++ Object Oriented Scripting Language - Engine Source Pascal Code - Delphi Packages Build Prjs - VRCalc++ Scripted System Std RT Library - Guides & Docs (CHM, PDF, DOCX) - VCL & FMX (FireMonkey) Support - Script Test Code (Lang RTL VCL FMX) - Visual Stage Project : VCL & FMX Paged Lists & Iterators : Delphi C++ Java C# Multi-Dim Arrays & Direct Graph Classes : Delphi C++ Java VRCalc++ C# Delphi Drag&Drop Applications - VRCalc++ Script Executors: Terminal, VCL, FMX - VRMultiEdit - VRLazyCodeEditor - VR Astro Vision (Astrology) - Paged List Test - VRMosaic : Delphi C++Builder Java C# +with auto resolver - VR Free Chess 2D - VRBlocks - VRGraphStage - VR TTT OX + icons & bitmaps + VCL VisualStyles + Build Projects + instructions to build projects to build projects - Delphi : RAD Studio - C++ : Dev-C++ - java : NetBeans - C# : MS/VS adrixnt@hotmail.it
    Downloads: 2 This Week
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  • 20
    Xamarin.Forms

    Xamarin.Forms

    Build native apps for iOS, Android, Windows and macOS

    An app platform for building Android and iOS apps with .NET and C#. .NET is a developer platform made up of tools, programming languages, and libraries for building many different types of applications. Xamarin extends the .NET developer platform with tools and libraries specifically for building apps for Android, iOS, tvOS, watchOS, macOS, and Windows. Learn about all Xamarin has to offer with our tutorials, videos courses, and documentation. Get started in 5 minutes with pre-packaged...
    Downloads: 4 This Week
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  • 21
    XRENGINE

    XRENGINE

    Everything you need to build and deploy scalable realtime 3D apps

    ...User management, avatars and inventory with optional blockchain integration (see our Blockchain-in-a-Box repo). Social features like chat, groups, friends, blocking and moderation. 2D, 3D and XR Avatars with full inverse kinematics and facial expressions. Instant login and location sharing with phone number or email. Use the engine, server, client, editor, and scalable infrastructure as needed. OAuth login with Facebook, Google, Steam, Github or instant login with email or phone.
    Downloads: 4 This Week
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  • 22
    RealityUI

    RealityUI

    A Swift Package for creating familiar UI Elements and animation

    ...The classes included in RealityUI aim to offer familiar User Interface guidelines, but in a 3D setting for Augmented and Virtual Reality through RealityKit. The User Interface controls in this repository so far are made to be familiar to what people are used to with 2D interfaces, however the plan is to expand the tools on offer to new and unique controls, which are more appropriate for an Augmented Reality and Virtual Reality context. RUISwitch is a 3D toggle switch with an on and off state. Default bounding box is 2x1x1m. RUIStepper is used to increment or decrement a value. Default bounding box is 2x1x0.25m. ...
    Downloads: 0 This Week
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  • 23
    Mixed Reality Toolkit

    Mixed Reality Toolkit

    Accelerate cross-platform MR app development in Unity

    MRTK-Unity is a Microsoft-driven project that provides a set of components and features, used to accelerate cross-platform MR app development in Unity. Provides the cross-platform input system and building blocks for spatial interactions and UI. Enables rapid prototyping via in-editor simulation that allows you to see changes immediately. Operates as an extensible framework that provides developers the ability to swap out core components. With the MRTK Examples Hub, you can try various...
    Downloads: 3 This Week
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  • 24
    Gideros Mobile

    Gideros Mobile

    Cross platform SDK

    Develop your app in Lua language and export it to most popular platforms, from desktop PC and Mac to mobile (Android, iOS, Windows Phone) and even Web. While Gideros is mainly dedicated to game development, it is also a good fit for professional apps. Code once, run everywhere! Intro documentation: http://docs.giderosmobile.com/ Reference documentation: http://docs.giderosmobile.com/reference/ Forum: http://giderosmobile.com/forum Full source code: https://github.com/gideros/gideros
    Downloads: 0 This Week
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  • 25
    Apache ECharts

    Apache ECharts

    Use Apache echarts (incubating) in WeChat mini program

    This project is the WeChat applet version of Apache ECharts (incubating), and examples of its use. Developers can quickly develop charts through the familiar ECharts configuration method to meet various visualization requirements. In order to be compatible with the small program Canvas, we provide a small program component, in this way you can easily use ECharts. ec-canvasis the component we provide, and other files are examples of how to use the component. If necessary, you can download the...
    Downloads: 0 This Week
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