Showing 30 open source projects for "node"

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  • 1
    ParticlesLoadingView

    ParticlesLoadingView

    A customizable SpriteKit particles animation on the border of a view

    With ParticlesLoadingView you can create your own amazing SpriteKit particle animations with the Xcode's built-in Particle Emitter Editor that looks like the following picture. Go ahead and create your own particle animation by doing File, New File, iOS Resource, SpriteKit Particle File. To see it in action, run the example project, clone the repo, and run pod install from the Example directory first. The example project shows how to set up ParticlesLoadingView in a few different ways. You...
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  • 2
    Cycle.js

    Cycle.js

    A functional and reactive JavaScript framework for predictable code

    Cycle’s core abstraction is your application as a pure function main() where inputs are read effects (sources) from the external world and outputs (sinks) are write effects to affect the external world. These I/O effects in the external world are managed by drivers, plugins that handle DOM effects, HTTP effects, etc. The internals of main() are built using Reactive Programming primitives, which maximizes separation of concerns and provides a fully declarative way of organizing your code. The...
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  • 3
    PonyDebugger

    PonyDebugger

    Remote network and data debugging for your native iOS app using Chrome

    PonyDebugger is a remote debugging toolset. It is a client library and gateway server combination that uses Chrome Developer Tools on your browser to debug your application's network traffic and managed object contexts. To use PonyDebugger, you must implement the client in your application and connect it to the gateway server. There is currently an iOS client and the gateway server. PonyDebugger sends your application's network traffic through ponyd, PonyDebugger's proxy server. You use...
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  • 4
    A compiler to improve relation management between mobile users. This compiler will handle data islands for data transportation between a client mobile phone and a server node accesing a cellular network.
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  • 5
    TacitPixel is a scalable C++ framework for building application prototypes for interactive collaborative VR/AR applications. It provides a number of features that make prototyping fast and portable. TacitPixel is the successor of the TAP and Twisted Pair engines.
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