Showing 11 open source projects for "run time java"

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  • 1
    PersonaLive

    PersonaLive

    Expressive Portrait Image Animation for Live Streaming

    PersonaLive is an open-source diffusion-based portrait animation framework focused on generating expressive, long-duration animated sequences in real time, primarily for live streaming or interactive applications. It leverages deep generative models that condition on a static reference image and a driving input (such as motion or expression cues) to produce a seamless animated portrait sequence that can run indefinitely without segmentation artifacts. The framework prioritizes low-latency and streamable output, making it suitable for real-time creative workflows, broadcast overlays, or interactive avatars on consumer-grade GPUs. ...
    Downloads: 2 This Week
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  • 2
    Lottie

    Lottie

    Render After Effects animations natively on Mobile, Web & React Native

    Lottie is a wonderful library for Android, iOS, Web, and Windows that works by parsing Adobe After Effects animations that have been exported as json with Bodymovin, and then rendering these natively on mobile and on the web! Now you can have beautiful animations without engineers having to recreate everything by hand. Building animations by hand is time consuming, and other animation alternatives like Gifs and Png sequences don’t offer the same flexibility and varied features that...
    Downloads: 1 This Week
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  • 3
    glvideotexture_chung video to openGL
    glvideotexture chung / freeGIFviewer is a small gif / video loops (about 11secs 9fps avi,wmv,gif) to 3D openGL textures (12 textures 1024 or 512 or 256 jpg per video , 8 images per texture) viewer converter with demo example animated ocean sea seashore 3D written in compiled freebasic . Uses classic OpenGL (i dont like modern openGL), can run on old pcs (no glsl required). as many simultaneous video animation loops as wanted. The generated textures (jpg) can be used in any apps and are 2x to 32x more compact than the original video . A single sub determines the texture index number and its coords according to time. other video => www.youtube.com/embed/p3HR0p_UDxI?rel=0 => https://www.youtube.com/watch?...
    Downloads: 0 This Week
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  • 4
    Pixel Art to CSS

    Pixel Art to CSS

    Pixel art animation and drawing web app powered by React

    Pixel Art to CSS is an online editor that helps you with that task. Combining the power of both box-shadow and keyframes CSS properties, you will get CSS code ready to use on your site. Furthermore, you can download your work in different formats such as static images, animated GIFs or sprite-like images. Pixel Art to CSS aims to be an intuitive tool by its simplicity, however, it is equipped with a wide range of features: customize your color palette, go back and forth in time, modify...
    Downloads: 1 This Week
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  • 5

    SmartBody

    Character animation system for games and simulations.

    SmartBody is available for download for Windows, Linux and OSX users. SmartBody can also be used on Android and iOS platforms. SmartBody is a character animation platform that provides the following capabilities in real time: * Locomotion (walk, jog, run, turn, strafe, jump, etc.) * Steering - avoiding obstacles and moving objects * Object manipulation - reach, grasp, touch , pick up objects * Lip Syncing - characters can speak with simultaneous lip-sync using text-to-speech or prerecorded audio * Gazing - robust gazing behavior that incorporates various parts of the body * Nonverbal behavior - gesturing, head nodding and shaking, eye saccades - Online and offline retargeting of motion - Automatic skinning and rigging SmartBody is written in C++ and can be incorporated into most game engines. ...
    Downloads: 2 This Week
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  • 6
    perso3D_chung / sword 3D
    perso3D chung is a simple 3D character model animation and easy editing program directly into openGL from a set of body parts 3ds files.Same animations data can be used for differents characters models. Multiple animations can occur at the same time. It is written in freebasic and uses gui_chung.. Lowcost,customizable and fast technique for freebasic programmers. Included perso3D_chung_dll dll version can be called in c++ programs or other languages , though i recommend you freebasic+fbEdit : it is as fast as C++ , and so much more simple .Can run on a small netbook with windows 7. ...
    Downloads: 0 This Week
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  • 7
    ExpectAnim

    ExpectAnim

    Describe your animation and run

    Describe your animation and run. Use setPercent to apply and modify the current step of the animation.
    Downloads: 0 This Week
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  • 8
    jAMOS

    jAMOS

    AMOS BASIC reimplementation in Java

    jAMOS is a cross platform, Java-based reimplementation of François Lionet's AMOS BASIC on the Amiga.
    Downloads: 0 This Week
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  • 9
    A 3-d Constraint-based multibody physics engine written in entirely Java, aimed at real-time capabilities. The user can model bodies, geometries, joints, and parameters. See http://code.google.com/p/jinngine/ for source code and development information.
    Downloads: 0 This Week
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  • 10
    DawNLITE is a Natural-Language-based Image Transmoding Engine. The software transforms an image to a video as recorded by a virtual camera panning and zooming over the image, following a natural language text description of the image.
    Downloads: 0 This Week
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  • 11
    A command line java tool that allows creating images of earthquake occurrences plotted on a map over time. These images can then be used to create a video / animation (with a seperate tool like mencoder)
    Downloads: 1 This Week
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