Showing 10 open source projects for "java code game"

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  • 1
    cliper

    cliper

    Java3d scenegraph editor

    Create 3D scenes linked together in short films through simple menus. . Installation instructions in readme.txt in files tab. 1-Scene/ backstage Open and close scenes. Choose background, generate a terrain, set lights, fog, camera position, sky picture, scene duration. 2-Draw/ placement Import objects (OBJ, C3D, 3DS), or create shapes (sphere, cone, etc...). Place them and set size, dimensions, duplicate, group. 3-Color/texture Apply textures, colors, transparency...
    Downloads: 0 This Week
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  • 2
    AnimatedBottomBar

    AnimatedBottomBar

    A customizable and easy to use BottomBar navigation view

    A customizable and easy-to-use BottomBar navigation view with sleek animations, with support for ViewPager, ViewPager2, NavController, and badges. Download the playground app from Google Play, with this app you can try out all features and even generate XML with your selected configuration.
    Downloads: 0 This Week
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  • 3
    perso3D_chung / sword 3D
    perso3D chung is a simple 3D character model animation and easy editing program directly into openGL from a set of body parts 3ds files.Same animations data can be used for differents characters models. Multiple animations can occur at the same time. It is written in freebasic and uses gui_chung.. Lowcost,customizable and fast technique for freebasic programmers. Included perso3D_chung_dll dll version can be called in c++ programs or other languages , though i recommend you freebasic+fbEdit...
    Downloads: 0 This Week
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  • 4
    flump

    flump

    Exports Flash .FLAs to GPU-friendly formats

    Flump is a toolchain for converting Flash timeline animations into lightweight runtime formats suitable for games. It allows artists to design animations in Adobe Flash (now Animate) and export them for playback in game engines using ActionScript, Java, or other runtimes. This helps maintain smooth vector animations with minimal performance cost, particularly for mobile and web games.
    Downloads: 0 This Week
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  • 5
    Polygons

    Polygons

    Generative art project - Processing - Draws Polygons

    Generative art project - Draws an almost infinite series of polygons. Written using the 'Processing' language. Requires Java runtime. V6 incorporates symmetry for a more kaleidoscopic experience. V6c Features neater code... V7 Now responds to sound from the Line In - Source Code only as it only seems to work in the Processing environment (any help here would be good).
    Downloads: 0 This Week
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  • 6
    jAMOS

    jAMOS

    AMOS BASIC reimplementation in Java

    jAMOS is a cross platform, Java-based reimplementation of François Lionet's AMOS BASIC on the Amiga.
    Downloads: 2 This Week
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  • 7
    jAMAL
    jAMAL is a Java-based reimplementation of the AMOS Animation Language (AMAL).
    Downloads: 0 This Week
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  • 8
    Videos generation from java code
    Downloads: 0 This Week
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  • 9
    A 3-d Constraint-based multibody physics engine written in entirely Java, aimed at real-time capabilities. The user can model bodies, geometries, joints, and parameters. See http://code.google.com/p/jinngine/ for source code and development information.
    Downloads: 0 This Week
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  • 10
    This is a project to convert a game developed in c# using java. I am uploading a c# version of the game to this project page as a basis conversion to java - also I am planning on making this a two player game - using axis for a web service.
    Downloads: 0 This Week
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