Showing 4 open source projects for "frame rate"

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  • 1
    Text-to-lottie

    Text-to-lottie

    Generate production-ready Lottie animations with Claude Code or Codex

    ...Each generated animation lives as a scene inside a project and updates inside the included player as the agent edits the Lottie JSON. The project includes guidance for better prompts, including timing language, camera movement, frame rate, duration, and customizable controls. Generated files can be used directly as Lottie JSON or imported into After Effects for refinement. It is useful for designers and developers who want AI-assisted motion graphics while keeping the output inspectable, editable, and production-oriented.
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  • 2
    SteadyDancer

    SteadyDancer

    Harmonized and Coherent Human Image Animation

    SteadyDancer is a research-oriented motion stabilization and dancer tracking system designed to analyze and correct motion in videos, making captured performances appear smoother and more stable while preserving expressiveness. It employs computer vision and motion modeling to estimate and reduce unwanted jitters, shakes, or camera wobbles — particularly in dance or movement sequences where traditional smoothing would distort intentional motion. By differentiating between intentional...
    Downloads: 0 This Week
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  • 3

    convertToMP4

    Easily convert to MP4 with H264 and without all the codec hassle

    Convert existing media data (movies or images) to an mp4 movie, with the high performane h264 codec. Usually it takes quite a lot to get the video running as you wish. As convertion engine, Mencoder will be used. This script is intended to ease the creation of videos. It is suitable for the beginner or the lazy advanced people. It will not suite the professional wanting to have full control over all codec parameters. Consider donating to this project:...
    Downloads: 0 This Week
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  • 4
    Flint

    Flint

    Actionscript 3 Particle Engine for Flash and Flex

    ...For 3D particle effects the principles are the same but you use a 3D emitter and 3D behaviours. First create a new Flash file (Actionscript 3). Set the stage size to 500 pixels wide and 400 pixels high, set the frame rate to 30 fps and set the background color to black.
    Downloads: 0 This Week
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