Showing 3 open source projects for "real time software"

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  • 1
    PersonaLive

    PersonaLive

    Expressive Portrait Image Animation for Live Streaming

    PersonaLive is an open-source diffusion-based portrait animation framework focused on generating expressive, long-duration animated sequences in real time, primarily for live streaming or interactive applications. It leverages deep generative models that condition on a static reference image and a driving input (such as motion or expression cues) to produce a seamless animated portrait sequence that can run indefinitely without segmentation artifacts. The framework prioritizes low-latency and streamable output, making it suitable for real-time creative workflows, broadcast overlays, or interactive avatars on consumer-grade GPUs. ...
    Downloads: 1 This Week
    Last Update:
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  • 2
    SteadyDancer

    SteadyDancer

    Harmonized and Coherent Human Image Animation

    SteadyDancer is a research-oriented motion stabilization and dancer tracking system designed to analyze and correct motion in videos, making captured performances appear smoother and more stable while preserving expressiveness. It employs computer vision and motion modeling to estimate and reduce unwanted jitters, shakes, or camera wobbles — particularly in dance or movement sequences where traditional smoothing would distort intentional motion. By differentiating between intentional...
    Downloads: 0 This Week
    Last Update:
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  • 3

    SmartBody

    Character animation system for games and simulations.

    SmartBody is available for download for Windows, Linux and OSX users. SmartBody can also be used on Android and iOS platforms. SmartBody is a character animation platform that provides the following capabilities in real time: * Locomotion (walk, jog, run, turn, strafe, jump, etc.) * Steering - avoiding obstacles and moving objects * Object manipulation - reach, grasp, touch , pick up objects * Lip Syncing - characters can speak with simultaneous lip-sync using text-to-speech or prerecorded audio * Gazing - robust gazing behavior that incorporates various parts of the body * Nonverbal behavior - gesturing, head nodding and shaking, eye saccades - Online and offline retargeting of motion - Automatic skinning and rigging SmartBody is written in C++ and can be incorporated into most game engines. ...
    Downloads: 2 This Week
    Last Update:
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