Showing 5 open source projects for "mac framework"

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  • 1
    Manim

    Manim

    A community-maintained Python framework for creating animations

    A community-maintained Python library for creating mathematical animations. Manim is a free and open-source project originally written by Grant Sanderson. It is now maintained by the Manim Community and permissively released under the MIT license. Manim was originally created by Grant Sanderson as a personal project and for use in his YouTube channel, 3Blue1Brown. As his channel gained popularity, many grew to like the style of his animations and wanted to use manim for their own projects....
    Downloads: 18 This Week
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  • 2
    PersonaLive

    PersonaLive

    Expressive Portrait Image Animation for Live Streaming

    PersonaLive is an open-source diffusion-based portrait animation framework focused on generating expressive, long-duration animated sequences in real time, primarily for live streaming or interactive applications. It leverages deep generative models that condition on a static reference image and a driving input (such as motion or expression cues) to produce a seamless animated portrait sequence that can run indefinitely without segmentation artifacts. The framework prioritizes low-latency...
    Downloads: 0 This Week
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  • 3
    Manim Skills Repository

    Manim Skills Repository

    Agent skills for Manim to create 3Blue1Brown style animations

    Manim Skills Repository provides a well-crafted set of “agent skills” and reusable components that make it easier to produce animations in Manim similar to the iconic style seen in 3Blue1Brown videos. It supplies templates, best-practice patterns, and example scenes that help users quickly get started with both Manim Community Edition and the older ManimGL framework, allowing for expressive mathematical and conceptual animations without reinventing the wheel. The project aims to wrap common...
    Downloads: 1 This Week
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  • 4
    SCAIL

    SCAIL

    Towards Studio-Grade Character Animation via In-Context Learning of 3D

    SCAIL is a project developed by the ZAI Organization, focusing on AI-driven research initiatives. While specific documentation about SCAIL’s exact goals and implementation is limited from the repository context alone, the project appears to be part of a collection of machine learning and AI research tools that facilitate scalable model development, evaluation, or application workflows. Given its listing alongside other ZAI projects like speech recognition and text-to-speech systems, SCAIL...
    Downloads: 0 This Week
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  • 5
    Animated Drawings

    Animated Drawings

    Code to accompany "A Method for Animating Children's Drawings"

    AnimatedDrawings is a framework that converts user sketches or line drawings into fully animated 2D motion sequences using learned motion priors. The idea is that you draw a simple static figure (stick figure, silhouette, or contour lines), and the system produces plausible skeletal motion (walking, jumping, dancing) that adheres to the drawn shape constraints. The architecture separates shape embedding (to understand user-drawn geometry) from motion embedding / generation (to produce...
    Downloads: 0 This Week
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