Showing 4 open source projects for "creative"

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  • 1
    PersonaLive

    PersonaLive

    Expressive Portrait Image Animation for Live Streaming

    ...It leverages deep generative models that condition on a static reference image and a driving input (such as motion or expression cues) to produce a seamless animated portrait sequence that can run indefinitely without segmentation artifacts. The framework prioritizes low-latency and streamable output, making it suitable for real-time creative workflows, broadcast overlays, or interactive avatars on consumer-grade GPUs. PersonaLive’s architecture balances visual quality and efficiency by combining motion encoding, temporal modules, and hybrid implicit control signals to preserve identity and stable expression through long sequences.
    Downloads: 5 This Week
    Last Update:
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  • 2
    Manim Skills Repository

    Manim Skills Repository

    Agent skills for Manim to create 3Blue1Brown style animations

    ...The project aims to wrap common animation logic into structured skills that can be invoked programmatically, reducing boilerplate and allowing creators to focus on creative content rather than low-level animation setup. With clear installation instructions and a collection of test cases, it’s approachable for developers comfortable with Python and interested in educational or technical visualization.
    Downloads: 0 This Week
    Last Update:
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  • 3

    PythonStarSplitter

    A Python Script I made to split a starfield image into several layers.

    A Python Script I made to split a starfield image into several layers. To be able to use the script, PixInsight with an installed Gaia data catalogue is required, as it needs the exported astrometry data text file.
    Downloads: 0 This Week
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  • 4

    SmartBody

    Character animation system for games and simulations.

    ...) * Steering - avoiding obstacles and moving objects * Object manipulation - reach, grasp, touch , pick up objects * Lip Syncing - characters can speak with simultaneous lip-sync using text-to-speech or prerecorded audio * Gazing - robust gazing behavior that incorporates various parts of the body * Nonverbal behavior - gesturing, head nodding and shaking, eye saccades - Online and offline retargeting of motion - Automatic skinning and rigging SmartBody is written in C++ and can be incorporated into most game engines. SmartBody is developed at the USC Institute for Creative Technologies from the Character Animation and Simulation group: http://cas.ict.usc.edu
    Downloads: 0 This Week
    Last Update:
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