Showing 6 open source projects for "iphone game engine"

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  • 1
    Wave

    Wave

    Wave is a spring-based animation engine for iOS and macOS

    Wave is a spring-based animation engine for iOS, iPadOS, and macOS. It makes it easy to create fluid, interactive, and interruptible animations that feel great. Wave has no external dependencies, and can be easily dropped into existing UIKit, SwiftUI, or AppKit based projects and apps. The core feature of Wave is that all animations are re-targetable, meaning that you can change an animation’s destination value in-flight, and the animation will gracefully redirect to that new value.
    Downloads: 0 This Week
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  • 2

    SmartBody

    Character animation system for games and simulations.

    SmartBody is available for download for Windows, Linux and OSX users. SmartBody can also be used on Android and iOS platforms. SmartBody is a character animation platform that provides the following capabilities in real time: * Locomotion (walk, jog, run, turn, strafe, jump, etc.) * Steering - avoiding obstacles and moving objects * Object manipulation - reach, grasp, touch , pick up objects * Lip Syncing - characters can speak with simultaneous lip-sync using text-to-speech or...
    Downloads: 3 This Week
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  • 3
    Pop

    Pop

    iOS and OS X animation library for physics-based interactions

    Pop is an extensible animation engine for iOS, tvOS, and OS X. In addition to basic static animations, it supports spring and decay dynamic animations, making it useful for building realistic, physics-based interactions. The API allows quick integration with existing Objective-C or Swift codebases and enables the animation of any property on any object. It's a mature and well-tested framework that drives all the animations and transitions in Paper. By adding the project to your project and...
    Downloads: 0 This Week
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  • 4
    XAMOS

    XAMOS

    Cross-platform reimplementation of AMOS BASIC (runtime)

    XAMOS is a cross-platform reimplementation of AMOS BASIC based on jAMOS, fully re-written in C++ with SDL libraries. Currently runtime only, however is widely compatible with jAMOS projects.
    Downloads: 1 This Week
    Last Update:
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  • 5
    jAMOS

    jAMOS

    AMOS BASIC reimplementation in Java

    jAMOS is a cross platform, Java-based reimplementation of François Lionet's AMOS BASIC on the Amiga.
    Downloads: 0 This Week
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  • 6
    jAMAL
    jAMAL is a Java-based reimplementation of the AMOS Animation Language (AMAL).
    Downloads: 0 This Week
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