Showing 8 open source projects for "time code"

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  • 1
    frame.js

    frame.js

    JavaScript Sequence Editor

    frame.js is a tiny utility for orchestrating frame-based animations with requestAnimationFrame while keeping code clean and predictable. It abstracts the boilerplate of setting up a render loop, tracking elapsed time, and updating callbacks at the right cadence. By providing a simple lifecycle—start, stop, tick—it encourages separation between state updates and rendering, which is essential for smooth visuals. The library aims to be unobtrusive: you can drop it into demos or prototypes without adopting a large framework. ...
    Downloads: 0 This Week
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  • 2
    Text-to-lottie

    Text-to-lottie

    Generate production-ready Lottie animations with Claude Code or Codex

    lottie is an open-source framework for generating production-ready Lottie animations with coding agents such as Claude Code or Codex. It provides a text-to-lottie skill that helps an agent create animation projects from prompts, SVGs, screenshots, real data, or motion design instructions. Each generated animation lives as a scene inside a project and updates inside the included player as the agent edits the Lottie JSON. The project includes guidance for better prompts, including timing...
    Downloads: 1 This Week
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  • 3
    Scene.js

    Scene.js

    Scene.js is JavaScript & CSS timeline-based animation library

    Scene.js supports two plays: javascript and css animation. It's perfect to use it in context and not feel the difference. Scene.js have complete control over time. No matter what time you choose, this can show you the right movement for that time. With Scene.js, SVG can be used by CSS animation in Chrome and can also be controlled by point through 'attribute'. Scene.js can control multiple elements at the same time. Even though the time between the start and end of each element is different, it can be repeated. ...
    Downloads: 4 This Week
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  • 4
    Reanimate

    Reanimate

    Haskell library for building declarative animations based on SVG

    Reanimate is a Haskell-based animation library for programmatically creating high-quality vector animations. It provides declarative functionality for composing SVG-based animations and integrates with tools like LaTeX, FFmpeg, Inkscape, Blender, and more to deliver rich, animated content for educational and mathematical visualizations. Reanimate aims at being a batteries-included way of gluing together different technologies: SVG as a universal image format, LaTeX for typesetting, ffmpeg...
    Downloads: 0 This Week
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  • 5
    Pixel Art to CSS

    Pixel Art to CSS

    Pixel art animation and drawing web app powered by React

    Pixel Art to CSS is an online editor that helps you with that task. Combining the power of both box-shadow and keyframes CSS properties, you will get CSS code ready to use on your site. Furthermore, you can download your work in different formats such as static images, animated GIFs or sprite-like images. Pixel Art to CSS aims to be an intuitive tool by its simplicity, however, it is equipped with a wide range of features: customize your color palette, go back and forth in time, modify animation settings, and save or load your projects, among others.
    Downloads: 1 This Week
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  • 6
    GLMixer

    GLMixer

    Graphic Live Mixer

    GLMixer performs real time graphical blending of several movie clips and of computer generated graphics. Drop video files in the mixing workspace and place them in a circular area to change their opacity ; if you selects two videos, moving them together performs a fading transition. This principle generalizes to a large number of videos. Direct interaction with the video allows to be fast and reactive, and to move and deform them on screen.
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    Downloads: 80 This Week
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  • 7

    Geometrical Simulator

    Virtual Simulator for Dynamical Systems

    Geometrical Simulator is basically a graphical user interface to visualize geometrically the evolution of abstract dynamical systems of particles along the virtual time.
    Downloads: 0 This Week
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  • 8
    A 3-d Constraint-based multibody physics engine written in entirely Java, aimed at real-time capabilities. The user can model bodies, geometries, joints, and parameters. See http://code.google.com/p/jinngine/ for source code and development information.
    Downloads: 0 This Week
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