Showing 6 open source projects for "physics"

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  • 1
    Jahshaka Studio

    Jahshaka Studio

    virtual reality authoring toolkit created by artists, for artists

    Welcome to Jahshaka, the virtual reality authoring toolkit that was created by artists, for artists. The only way to build and publish virtual worlds.
    Downloads: 26 This Week
    Last Update:
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  • 2
    React-Motion

    React-Motion

    A spring that solves your counter animation problems

    ...For 95% of use-cases of animating components, we don't have to resort to using hard-coded easing curves and duration. Set up a stiffness and damping for your UI element, and let the magic of physics take care of the rest. This way, you don't have to worry about petty situations such as interrupted animation behavior. It also greatly simplifies the API. It's normal not to feel how stiffness and damping affect your spring; use Spring Parameters Chooser to get a feeling.
    Downloads: 0 This Week
    Last Update:
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  • 3
    Dynamics.js

    Dynamics.js

    Javascript library to create physics-based animation

    Dynamics.js is a JavaScript library to create physics-based animations. You can animate CSS properties of any DOM element. You also can animate SVG properties. And any JavaScript object. Dynamics.js has its own setTimeout. The reason is that requestAnimationFrame and setTimeout have different behaviors. In most browsers, requestAnimationFrame will not run in a background tab while setTimeout will.
    Downloads: 0 This Week
    Last Update:
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  • 4

    AnkerWorld

    3D Architecture modelling and physics simulation system

    ...It is used to create and visualize 3d architecture models based on the famous Anker (TM) architecture blocks invented in 1880. The static behaviour of the buildings can be simulated with bullet physics. The animations can be raytraced with povray. See an example: http://www.youtube.com/watch?v=PpXdiH_gvBg
    Downloads: 0 This Week
    Last Update:
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  • 5
    Pivot: Revolution is a remake of the highly popular Pivot Stickfigure Animator, which was designed to allow easy animation using stick figures. Pivot: Revolution, however, will add many features on top of it, allowing for further ease of use.
    Downloads: 0 This Week
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  • 6
    A 3-d Constraint-based multibody physics engine written in entirely Java, aimed at real-time capabilities. The user can model bodies, geometries, joints, and parameters. See http://code.google.com/p/jinngine/ for source code and development information.
    Downloads: 0 This Week
    Last Update:
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