JavaScript Sequence Editor
Character animation system for games and simulations.
A rudimentary 2D isometric engine
Simple animation of a journey at light speed
Exports Flash .FLAs to GPU-friendly formats
Blender port of Ryzom art data
3D Architecture modelling and physics simulation system
Virtual Camera representation using the Toric Space
Cross-platform reimplementation of AMOS BASIC (runtime)
Build animated sequences for RGB Mega-trees
AMOS BASIC reimplementation in Java