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  • Train ML Models With SQL You Already Know Icon
    Train ML Models With SQL You Already Know

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  • 1
    FancyScrollView

    FancyScrollView

    Scroll view component that can implement highly flexible animations

    A generic ScrollView component that allows you to implement highly flexible animations. It also supports infinite scrolling. Add the package to your Unity Project from the OpenUPM registry. When FancyScrollView updates the scroll position, it passes the normalized position of the viewport range to each cell. On the cell side, the cell itself controls the scrolling position and appearance based on the value of 0.0~. The sample uses Animator and mathematical formulas to implement scrolling...
    Downloads: 0 This Week
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  • 2
    Dance Commander

    Dance Commander

    Dance instruction software

    A program to help you instruct dances or design your own movements. This is done by using a "programming" language. The software contains the most basic commands, other commands can be created by making functions or by downloading separate function packages that will be available later. There is a commando overview available with examples and with extra information about every function. After you created the dance, you can export images of them as illustration or you can export a...
    Downloads: 0 This Week
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  • 3
    Turing McCabe-Explorer

    Turing McCabe-Explorer

    An exploration utility to view, render and record TMC-patterns

    This utility is designed for comfortable and rich control over Turing-McCabe-patterns. It offers realtime exploration using several input parameters, storing and restoring settings, recording videos and taking snapshots of steps as well as rendering patterns in HD.
    Downloads: 0 This Week
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  • 4
    GameWizzard

    GameWizzard

    GameWizzard is a Sprite editor.

    https://www.youtube.com/watch?v=ztaAoPuQv8k When I started this project I wanted to create an user friendly editor that can be used by developers or non technical people. If it's not as friendly as I intended is because I didn't had any help or input from others. The flow of this editor is very simple: 1.Load an image, define the image modules(eg: legs, body, arms, heads, etc) 2.Create all the frames you need by adding modules into a frame(the modules can be scaled, rotated,...
    Downloads: 0 This Week
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