Showing 11 open source projects for "project-ascp"

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  • 1
    ImAnim

    ImAnim

    Animation Engine for Dear ImGui

    ...Because it is built to complement ImGui’s design, ImAnim integrates naturally into existing render loops and retains the performance and simplicity that make ImGui popular for tools and development UIs. The project includes examples and demos demonstrating hover effects, timeline control, procedural motion, and complex sequences, making it easier for developers to explore its capabilities. ImAnim targets C++ developers looking to elevate the polish of their graphical interfaces.
    Downloads: 0 This Week
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  • 2
    Popup Page Plugin for Xamarin Forms

    Popup Page Plugin for Xamarin Forms

    Xamarin Forms popup plugin

    Rg.Plugins.Popup is a cross-platform plugin for Xamarin.Forms that allows you to open Xamarin.Forms pages as a popup that can be shared across iOS, Android, UWP, and macOS. Also, the plugin allows you to use very simple and flexible animations for showing popup pages.
    Downloads: 0 This Week
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  • 3
    FancyScrollView

    FancyScrollView

    Scroll view component that can implement highly flexible animations

    A generic ScrollView component that allows you to implement highly flexible animations. It also supports infinite scrolling. Add the package to your Unity Project from the OpenUPM registry. When FancyScrollView updates the scroll position, it passes the normalized position of the viewport range to each cell. On the cell side, the cell itself controls the scrolling position and appearance based on the value of 0.0~. The sample uses Animator and mathematical formulas to implement scrolling movements.1.0. ...
    Downloads: 2 This Week
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  • 4

    Magic Solver sim

    A rudimentary 2D isometric engine

    A very simple 2D isometric-engine which was created as basic idea to develop an isometric virtual environment in which some programmed robots autonomously they move trough differents rooms to test they abilities to solving problems in the real enviroment. The engine is in the first stage and it needs to be completed. Totally useless fun project. But feel free to enjoy it and help grow it.
    Downloads: 0 This Week
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  • 5

    Time Travel sim

    Simple animation of a journey at light speed

    A rudimentary user interface I created as basic idea to develop a 2D adventure game in which the player traveling back and forward through the space-time to avoid the alien invasion on the earth. UI needs to be completed. Totally useless fun project. But feel free to enjoy it and help grow it.
    Downloads: 0 This Week
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  • 6
    Skinner

    Skinner

    Special Effects with Skinned Mesh in Unity

    Skinner is a collection of real-time special effects for Unity that use vertices of an animating skinned mesh as emission points. Instead of duplicating mesh data on the CPU, it employs a replacement shader to stream vertex positions into GPU-friendly buffers, conserving memory and CPU cycles. With those GPU-side buffers, Skinner can drive effects like trails, particles, or geometry that react to the underlying skinned animation in sophisticated ways. The approach enables complex, performant...
    Downloads: 0 This Week
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  • 7
    Turing McCabe-Explorer

    Turing McCabe-Explorer

    An exploration utility to view, render and record TMC-patterns

    This utility is designed for comfortable and rich control over Turing-McCabe-patterns. It offers realtime exploration using several input parameters, storing and restoring settings, recording videos and taking snapshots of steps as well as rendering patterns in HD.
    Downloads: 0 This Week
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  • 8
    GameWizzard

    GameWizzard

    GameWizzard is a Sprite editor.

    https://www.youtube.com/watch?v=ztaAoPuQv8k When I started this project I wanted to create an user friendly editor that can be used by developers or non technical people. If it's not as friendly as I intended is because I didn't had any help or input from others. The flow of this editor is very simple: 1.Load an image, define the image modules(eg: legs, body, arms, heads, etc) 2.Create all the frames you need by adding modules into a frame(the modules can be scaled, rotated, translated) 3.Create animations by adding frames in the right order(each frame can be scaled, rotated, translated and has a number of frames that will be shown). ...
    Downloads: 0 This Week
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  • 9
    Bvh parse and 3d animation I public this here for inprove. If you want, you can inprove and all we can learn about. This project is a C# prot of the Bioviewer original project. The port is fully functional but with some bugs. Please contribute
    Downloads: 0 This Week
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  • 10
    3D modelling, animation and gaming app
    Downloads: 0 This Week
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  • 11
    People Connection Art Portal. To connect Art creators and Art consumers.
    Downloads: 0 This Week
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