...You sketch a silhouette and interior strokes to hint at limbs or structure, then “inflate” the drawing into a volumetric, puppet-like mesh that preserves the feel of the original art. The interface favors immediacy: draw, inflate, pose, and record motion directly in the canvas, without manual rigging, weight painting, or complicated asset pipelines. Under the hood it builds a lightweight surface and auto-assigns handles so you can grab and move parts intuitively, with smooth deformations propagating across the body. Because it runs interactively, artists iterate rapidly—blocking poses, trying alternate proportions, or recording short performances—before exporting results downstream. ...