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With the Spritesheet Cutter (also called Map Editor or Level Editor) you can cut/share/export/move/name single or multiple sprites using drag & drop. There is a copy mode so maps can be created. Sprites are numbered left to right/top to bottom or randomly. Sprites can be added to a sheet and saved as a whole. An animation preview is included. Spritesheet Cutter can create GIFs and XMLs.
Color selections can be converted to transparency.
perso3D chung is a simple 3D character model animation and easy editing program directly into openGL from a set of body parts 3ds files.Same animations data can be used for differents characters models. Multiple animations can occur at the same time. It is written in freebasic and uses gui_chung.. Lowcost,customizable and fast technique for freebasic programmers.