Showing 3 open source projects for "stream"

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  • 1
    Skinner

    Skinner

    Special Effects with Skinned Mesh in Unity

    Skinner is a collection of real-time special effects for Unity that use vertices of an animating skinned mesh as emission points. Instead of duplicating mesh data on the CPU, it employs a replacement shader to stream vertex positions into GPU-friendly buffers, conserving memory and CPU cycles. With those GPU-side buffers, Skinner can drive effects like trails, particles, or geometry that react to the underlying skinned animation in sophisticated ways. The approach enables complex, performant visuals that stay in sync with character motion. It is especially useful for stylized effects where meshes emit data continuously as they deform. ...
    Downloads: 0 This Week
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  • 2

    Animated GIF Control

    Animated GIF control for Windows

    A Windows control that plays GIF animations. It comes with a platform-agnostic GIF file loader. You'll need to embed the GIF as a raw binary then create a temporary stream to package images, the resource compiler isn't up to it. The control uses the timer to update the animation. It's written in pure C, and only exposes three functions. Register at start-up, and create with "GIFAnimation" as the class name using CreateWindow. It should drop in easily to any project.
    Downloads: 0 This Week
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  • 3
    TooRAW
    TooRAW is a little app that takes a folder containing a PNG image sequence and merges it into a single RAW video stream. Built with Processing 1.2.1
    Downloads: 0 This Week
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