Showing 6 open source projects for "p-unit"

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  • 1
    Hamburgers

    Hamburgers

    Tasty CSS-animated Hamburgers

    ...Animations use CSS3 3D transforms (translate3d whenever possible for GPU acceleration), which is supported by most browsers (not supported by IE9 and older and Opera Mini). Wanna work with ems or rems instead of px? Just change all the px values to the unit of your choice. Note: Be consistent (all px or all ems), otherwise it may break, the math behind the customization will fail if it attempts to perform operations with values of different units.
    Downloads: 1 This Week
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  • 2
    Material Motion

    Material Motion

    A toolkit for building responsive motion using Core Animation

    Reactive motion is driven by Core Animation. CocoaPods is a dependency manager for Objective-C and Swift libraries. CocoaPods automates the process of using third-party libraries in your projects. See the Getting Started guide for more information. You will need to add use_frameworks! to your Podfile in order use Material Motion in your swift app. A contextual view can be used to create continuity during transitions between view controllers. In this case study the selected photo is the...
    Downloads: 0 This Week
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  • 3
    snabbt.js

    snabbt.js

    Fast animations with javascript and CSS transforms

    snabbt.js is a minimalistic javascript animation library. It focuses on moving things around. It will translate, rotate, scale, skew and resize your elements. By including matrix multiplication operations, transforms can be combined in any way you want. The end result is then set via CSS3 transform matrices. snabbt.js is built to be fast. It will only animate things that modern browsers can animate cheaply, transforms and opacity. The goal is to make a library that will let the user make...
    Downloads: 0 This Week
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  • 4
    Dance Commander

    Dance Commander

    Dance instruction software

    ...A first example with what you can do can be found here using only this software and the music file: www.youtube.com/watch?v=it6nuGk6JAc For more information about updates & the program you can go to the wiki: http://sourceforge.net/p/dancecommander/wiki/Home/ Suggestions, critics, new functions or images are also always welcome!
    Downloads: 0 This Week
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  • 5
    Motion Capture Data Acquisiton Tool

    Motion Capture Data Acquisiton Tool

    Human body movement data acquisition, processing and visualization

    The tool allows for data acquisition from triads of accelerometers, angular rate sensors and magnetometers to be transformed into human body movements. There are different SW blocks including: unit interconnection, data calibration, data processing and visualization. The data are calibrated by six-position test or two-step algorithm and processed by Extended Kalman Filter or Unscented Kalman Filter. The final data are fitted to the human body model including its limitations and the visualization is performed in OpenGL. System function is illustrated by: http://www.youtube.com/watch?...
    Downloads: 0 This Week
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  • 6
    A 3-d Constraint-based multibody physics engine written in entirely Java, aimed at real-time capabilities. The user can model bodies, geometries, joints, and parameters. See http://code.google.com/p/jinngine/ for source code and development information.
    Downloads: 0 This Week
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