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Javascript library to create physics-based animation
...Toggle a debug mode to slow down every animations and timeouts. This is useful for development mode to tweak your animation. This can be activated using Shift-Control-D in the browser.
Corrects the "incorrect number of arguments" error with MME Plugins.
Hello dear MMD users ! :)
Tired of this annoying "incorrect number of arguments to numeric-type constructor" error with your favourite MME plugins ?
I hope I can be of help here ! :D
3 steps :
• Open the program.
• Open the plugin in it.
• Click "Generate !" and it's done ! :)
Enjoy, and I hope I can see even better MMD videos on Youtube/NicoNicoDouga ! ^_^
Merengil
Screenshots credits :
Aoki Lapis model by Saboten.
Stage : 三月精ステージ by nya
Diffusion filter by PiT
A 3-d Constraint-based multibody physics engine written in entirely Java, aimed at real-time capabilities. The user can model bodies, geometries, joints, and parameters. See http://code.google.com/p/jinngine/ for source code and development information.