Showing 4 open source projects for "combine"

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  • 1
    react-native-animatable

    react-native-animatable

    Set of animations and declarative transitions for React Native

    Declarative transitions and animations for React Native. To animate things you must use the createAnimatableComponent composer similar to the Animated.createAnimatedComponent. The common components View, Text and Image are precomposed and exposed under the Animatable namespace. If you have your own component that you wish to animate, simply wrap it with a Animatable.View. To make looping animations simply set the iterationCount to infinite. Most animations except the attention seekers work...
    Downloads: 0 This Week
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  • 2
    ViewAnimator

    ViewAnimator

    ViewAnimator brings your UI to life with just one line

    ...This makes the library really easy to use and extensible to any kind of view. Direction provides the axis where the animation should take place and its movement direction. Zoom in and Zoom out animation support. You can combine conformances of Animation to apply multiple transforms on your animation block.
    Downloads: 0 This Week
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  • 3
    morphobj3DS_chung

    morphobj3DS_chung

    a free program for viewing / morphing / animate obj 3ds mesh objects

    morphobj3DS chung is a free program for viewing / morphing multi obj 3ds mesh model objects and obj models up to 200k vertices for high quality animations . Uses loadobj3ds_chung and openGL . Comes with an example of waking 3ds elephant and bikini lady animation with face3D head . Is written in fast freebasic . Combine multiple variations meshes with a base mesh to easily build complex animations . Can run on old pcs with openGL1.4 .
    Downloads: 1 This Week
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  • 4

    brilliant as reality

    A raytracer that tries to combine simplicity with power.

    This project is aimed at designing a raytracer as powerful as povray with a simpler, more readable and more powerful SDL. The new SDL will basically be a fully blown interpreted language. Raytracing itself will be done in a shared library, allowing other software to use BrilliantAsReality's tracing abilities directly. Envisioned features: - scene description language should be: - - easy to learn (KISS) - - easy to use (common things can be described concisely) - - Object oriented -...
    Downloads: 0 This Week
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