SemanticNet4Web is the library to visualization semantic nets for web. This library is open source project and the part of Open Semantic Technology for Intelligent Systems (OSTIS).
Processor and realtime viewer for the program VXFlow (http://www.morgenthal.org/vxflow/), an numerical flow field simulator, written by Prof. Dr. Guido Morgenthal (http://www.uni-weimar.de/Bauing/MSK/?lang=en). This project uses the gloost framework.
Create movies from still pictures. Add transition, text animation, Ken Burns and other effects, insert a video to your slideshow, add musics with some audio effects. Derived from Imagination.
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An advanced, plugin-based rich media and 2D vector graphics rendering library, capable of rendering diverse vector-graphics formats to customizable output targets.
Stop Motion Capture animates a video from single frames. It uses your digi cam to capture these photos. Furthermore it contains various technologies, such as onion skin, bluescreen or export.
JavaNect provides Java-based access to the OpenNI interfaces for piloting devices such as the Kinect. It uses JNA to communicate with the native libraries and drivers on all major platforms. JavaNect was designed for maximum performance.
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This is a simple 3D OpenGL based reimplementation of the classic Arkanoid game, it was entirely developed with C++ using Visual Studio .NET 2005 with my own OpenGL SDK based on the NeHe's SDK. This project is a work in progress and needs your help!!
VirtualDub APNG Mod is created to provide Animated PNG support for the popular video editing software VirtualDub. Export module is designed to compress the output files as much as possible. Internal input driver can load APNG files, for more editing.
A Maya plugin-in which allows you to bake particle instances into geometry, animation, and blendshapes that can be modified and updated without messing around with dynamics and expressions.
An application I designed with animated fish swimming in a tank. The fish swim with in the window boundaries. If they reach/touch the wall they turn another direction. User can specify the number of fish and the speed. The background image can be swa
http://www.youtube.com/watch?v=JCEp7I_AeFM http://www.youtube.com/watch?v=KR7nmZ87wdI Just a very simple (and useless) python script. You "could" call it artistic as it's basically a keyboard-controlled interactive animation.
A Stick figure animation program written with Python(www.python.org) and PyGame(www.pygame.org). It is similar to Pivot, except with a much wider variety of animation features, such as keyframes.
CHAMP Animation Making Program, as its name suggests, aims to be a usable animation program primarily for GNU/Linux. It's currently being developed only by me (Thomas Clark), and is being written in C++. At the moment, CHAMP is not finished.
"SpriteEditor v.RO is a generator designed to RPGMaker Sprites and Sprites designed for use in" Ragnarok Online. "
Using a simple system, connects, organizes and assembles the Sprites to leave in one piece.
X3DOM is a framework for integrating and manipulating (X)3D scenes as HTML5 DOM elements that are rendered via WebGL. The system allows defining 3D scene description and runtime behavior declaratively, without any low-level JavaScript or GLSL coding.
Gnome/GTK animated floating face, always on top/on all desktops, voice synthesizer by espeak (by system() call, not libs), STDIN text entry, in reply to: http://gul.uc3m.es/pipermail/gul/2010-July/012630.html. Kinda office-assistant - for gnome.
OpenSGToolbox is a collection of libraries that extend features on top of the OpenSG library. These features are: User Interface Particle System Animation Input Video and others.