Showing 4 open source projects for "webgpu"

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    Servo

    Servo

    Embed web technologies in applications

    Servo is an experimental, highly parallel, and embeddable browser rendering engine written in Rust. It leverages Rust’s memory-safety and concurrency strengths, supports modern GPU-powered rendering (WebGL/WebGPU), and serves as a research-forward alternative to traditional browser engines. Servo is a prototype web browser engine written in the Rust language. It is currently developed on 64-bit macOS, 64-bit Linux, 64-bit Windows, 64-bit OpenHarmony, and Android. Open governance under Linux Foundation Europe; collaborative project evolving standards. ...
    Downloads: 2 This Week
    Last Update:
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  • 2
    ArcadeGPU

    ArcadeGPU

    A Complete WebGPU Game Engine for Browser & Desktop Arcade Oriented

    ArcadeGPU is a high performance WebGPU game engine inspired by classic techniques that made retro games legendary. Explore demos: https://aliyah-corp.github.io/
    Downloads: 0 This Week
    Last Update:
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  • 3
    Rio

    Rio

    A hardware-accelerated GPU terminal emulator powered by WebGPU.

    ...Rio is also designed to support WebAssembly runtime so in the future you will be able to define how a tab system will work with a WASM plugin written in your favorite language. Rio uses WGPU, which is an implementation of WebGPU for use outside of a browser and as backend for firefox’s WebGPU implementation. WebGPU allows for more efficient usage of modern GPU’s than WebGL. Applications using WPGU run natively on Vulkan, Metal, DirectX 11/12, and OpenGL ES; and browsers via WebAssembly on WebGPU and WebGL2.
    Downloads: 2 This Week
    Last Update:
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  • 4
    Forma

    Forma

    An efficient vector-graphics renderer

    ...The project aims to achieve portability, performance, simplicity, and small footprint through a streamlined four-stage rendering pipeline. Forma provides both CPU (software) and GPU (hardware) backends, relying on Rust’s SIMD auto-vectorization, Rayon for multithreading, and WebGPU (wgpu) for hardware acceleration. The renderer processes Bézier curves, line segments, and pixels through stages of flattening, rasterization, sorting, and painting, updating only changed tiles for efficiency. This design allows Forma to render complex vector scenes—such as large-scale SVGs—at interactive frame rates even on CPUs.
    Downloads: 2 This Week
    Last Update:
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