Showing 3 open source projects for "sensitivity"

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    CogAgent

    CogAgent

    An open sourced end-to-end VLM-based GUI Agent

    ...It focuses on operating real user interfaces from screenshots plus text, and follows a strict input–output format that returns structured actions, grounded operations, and optional sensitivity annotations. The model is designed for agent-style execution rather than freeform chat, maintaining a continuous execution history across steps while requiring a fresh session for each new task. Inference supports BF16 on NVIDIA GPUs, with optional INT8 and INT4 modes available but with noted performance loss at INT4; example CLIs and a web demo illustrate bounding-box outputs and operation categories.
    Downloads: 2 This Week
    Last Update:
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  • 2
    Filament

    Filament

    Real-time physically based rendering engine for Android, iOS, and more

    Filament is a real-time physically-based renderer written in C++. It is mobile-first, but also multi-platform. We are very conscientious about keeping Filament small, fast to load, and focused on rendering. For example, Filament does not compile materials at run time. Instead, we provide a command line tool (matc) that does this offline. Filament is a physically based rendering (PBR) engine for Android. The goal of Filament is to offer a set of tools and APIs for Android developers that will...
    Downloads: 8 This Week
    Last Update:
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  • 3

    Noise Split Timer Apk

    Measure noise split times like those from a pistol.

    For Android tablets and phones. This is an apk file that is also available on Google Play Store. Some older android tablets cannot use Google Play Store so I put it here. For android 4.0.3 or newer. You can get the split times from a shooting range or from a toy gun if sufficient noise is produced.
    Downloads: 0 This Week
    Last Update:
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